equal
deleted
inserted
replaced
1405 vdir = v->direction >> 1; |
1405 vdir = v->direction >> 1; |
1406 |
1406 |
1407 if (v->u.rail.track != 0x40 && dir == vdir) { |
1407 if (v->u.rail.track != 0x40 && dir == vdir) { |
1408 if (v->subtype == 0 && fc == _tunnel_fractcoord_1[dir]) { |
1408 if (v->subtype == 0 && fc == _tunnel_fractcoord_1[dir]) { |
1409 if (v->spritenum < 4) |
1409 if (v->spritenum < 4) |
1410 SndPlayVehicleFx(3, v); |
1410 SndPlayVehicleFx(SND_05_TRAIN_THROUGH_TUNNEL, v); |
1411 return 0; |
1411 return 0; |
1412 } |
1412 } |
1413 if (fc == _tunnel_fractcoord_2[dir]) { |
1413 if (fc == _tunnel_fractcoord_2[dir]) { |
1414 v->tile = tile; |
1414 v->tile = tile; |
1415 v->u.rail.track = 0x40; |
1415 v->u.rail.track = 0x40; |