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3 /** @file articulated_vehicles.h */ |
3 /** @file articulated_vehicles.h */ |
4 |
4 |
5 #ifndef ARTICULATED_VEHICLES_H |
5 #ifndef ARTICULATED_VEHICLES_H |
6 #define ARTICULATED_VEHICLES_H |
6 #define ARTICULATED_VEHICLES_H |
7 |
7 |
|
8 #include "vehicle_type.h" |
|
9 |
8 uint CountArticulatedParts(EngineID engine_type, bool purchase_window); |
10 uint CountArticulatedParts(EngineID engine_type, bool purchase_window); |
9 void AddArticulatedParts(Vehicle **vl, VehicleType type); |
11 void AddArticulatedParts(Vehicle **vl, VehicleType type); |
10 |
12 |
11 #endif /* ARTICULATED_VEHICLES_H */ |
13 #endif /* ARTICULATED_VEHICLES_H */ |