equal
deleted
inserted
replaced
131 void AcceptEnginePreview(Engine *e, int player); |
131 void AcceptEnginePreview(Engine *e, int player); |
132 |
132 |
133 void LoadCustomEngineNames(void); |
133 void LoadCustomEngineNames(void); |
134 void DeleteCustomEngineNames(void); |
134 void DeleteCustomEngineNames(void); |
135 |
135 |
|
136 bool IsEngineBuildable(int engine, byte type); |
136 |
137 |
137 enum { |
138 enum { |
138 NUM_NORMAL_RAIL_ENGINES = 54, |
139 NUM_NORMAL_RAIL_ENGINES = 54, |
139 NUM_MONORAIL_ENGINES = 30, |
140 NUM_MONORAIL_ENGINES = 30, |
140 NUM_MAGLEV_ENGINES = 32, |
141 NUM_MAGLEV_ENGINES = 32, |