equal
deleted
inserted
replaced
794 // Request the game-info |
794 // Request the game-info |
795 SEND_COMMAND(PACKET_CLIENT_JOIN)(); |
795 SEND_COMMAND(PACKET_CLIENT_JOIN)(); |
796 } |
796 } |
797 |
797 |
798 // Reads the packets from the socket-stream, if available |
798 // Reads the packets from the socket-stream, if available |
799 NetworkRecvStatus NetworkClient_ReadPackets(NetworkClientState *cs) |
799 NetworkRecvStatus NetworkClient_ReadPackets(NetworkTCPSocketHandler *cs) |
800 { |
800 { |
801 Packet *p; |
801 Packet *p; |
802 NetworkRecvStatus res = NETWORK_RECV_STATUS_OKAY; |
802 NetworkRecvStatus res = NETWORK_RECV_STATUS_OKAY; |
803 |
803 |
804 while (res == NETWORK_RECV_STATUS_OKAY && (p = NetworkRecv_Packet(cs, &res)) != NULL) { |
804 while (res == NETWORK_RECV_STATUS_OKAY && (p = NetworkRecv_Packet(cs, &res)) != NULL) { |