1280 SDTG_BOOL("medium_aa", S, 0, _freetype.medium_aa, false, STR_NULL, NULL), |
1280 SDTG_BOOL("medium_aa", S, 0, _freetype.medium_aa, false, STR_NULL, NULL), |
1281 SDTG_BOOL("large_aa", S, 0, _freetype.large_aa, false, STR_NULL, NULL), |
1281 SDTG_BOOL("large_aa", S, 0, _freetype.large_aa, false, STR_NULL, NULL), |
1282 #endif |
1282 #endif |
1283 SDTG_VAR("sprite_cache_size",SLE_UINT, S, 0, _sprite_cache_size, 4, 1, 64, 0, STR_NULL, NULL), |
1283 SDTG_VAR("sprite_cache_size",SLE_UINT, S, 0, _sprite_cache_size, 4, 1, 64, 0, STR_NULL, NULL), |
1284 SDTG_VAR("player_face", SLE_UINT32, S, 0, _player_face, 0,0,0xFFFFFFFF,0, STR_NULL, NULL), |
1284 SDTG_VAR("player_face", SLE_UINT32, S, 0, _player_face, 0,0,0xFFFFFFFF,0, STR_NULL, NULL), |
1285 SDTG_VAR("transparency_options", SLE_UINT8, S, 0, _transparency_opt, 0, 0,0xFF,0, STR_NULL, NULL), |
1285 SDTG_VAR("transparency_options", SLE_UINT, S, 0, _transparency_opt, 0, 0,0xFF,0, STR_NULL, NULL), |
1286 SDTG_VAR("transparency_locks", SLE_UINT8, S, 0, _transparency_lock, 0, 0,0xFF,0, STR_NULL, NULL), |
1286 SDTG_VAR("transparency_locks", SLE_UINT, S, 0, _transparency_lock, 0, 0,0xFF,0, STR_NULL, NULL), |
1287 SDTG_END() |
1287 SDTG_END() |
1288 }; |
1288 }; |
1289 |
1289 |
1290 #ifdef ENABLE_NETWORK |
1290 #ifdef ENABLE_NETWORK |
1291 static const SettingDescGlobVarList _network_settings[] = { |
1291 static const SettingDescGlobVarList _network_settings[] = { |