equal
deleted
inserted
replaced
190 |
190 |
191 v->left_coord = INVALID_COORD; |
191 v->left_coord = INVALID_COORD; |
192 v->next = NULL; |
192 v->next = NULL; |
193 v->next_hash = 0xffff; |
193 v->next_hash = 0xffff; |
194 v->string_id = 0; |
194 v->string_id = 0; |
|
195 v->next_shared = NULL; |
|
196 v->prev_shared = NULL; |
195 /* random_bits is used to pick out a random sprite for vehicles |
197 /* random_bits is used to pick out a random sprite for vehicles |
196 which are technical the same (newgrf stuff). |
198 which are technical the same (newgrf stuff). |
197 Because RandomRange() results in desyncs, and because it does |
199 Because RandomRange() results in desyncs, and because it does |
198 not really matter that one client has other visual vehicles than |
200 not really matter that one client has other visual vehicles than |
199 the other, it can be InteractiveRandomRange() without any problem |
201 the other, it can be InteractiveRandomRange() without any problem |