equal
deleted
inserted
replaced
440 } |
440 } |
441 |
441 |
442 static void SdlVideoMainLoop() |
442 static void SdlVideoMainLoop() |
443 { |
443 { |
444 uint32 cur_ticks = SDL_CALL SDL_GetTicks(); |
444 uint32 cur_ticks = SDL_CALL SDL_GetTicks(); |
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445 uint32 last_cur_ticks = cur_ticks; |
445 uint32 next_tick = cur_ticks + 30; |
446 uint32 next_tick = cur_ticks + 30; |
446 uint32 pal_tick = 0; |
447 uint32 pal_tick = 0; |
447 uint32 mod; |
448 uint32 mod; |
448 int numkeys; |
449 int numkeys; |
449 Uint8 *keys; |
450 Uint8 *keys; |
469 } else if (_fast_forward & 2) { |
470 } else if (_fast_forward & 2) { |
470 _fast_forward = 0; |
471 _fast_forward = 0; |
471 } |
472 } |
472 |
473 |
473 cur_ticks = SDL_CALL SDL_GetTicks(); |
474 cur_ticks = SDL_CALL SDL_GetTicks(); |
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475 _realtime_tick += cur_ticks - last_cur_ticks; |
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476 last_cur_ticks = cur_ticks; |
474 if (cur_ticks >= next_tick || (_fast_forward && !_pause_game) || cur_ticks < prev_cur_ticks) { |
477 if (cur_ticks >= next_tick || (_fast_forward && !_pause_game) || cur_ticks < prev_cur_ticks) { |
475 next_tick = cur_ticks + 30; |
478 next_tick = cur_ticks + 30; |
476 |
479 |
477 _ctrl_pressed = !!(mod & KMOD_CTRL); |
480 _ctrl_pressed = !!(mod & KMOD_CTRL); |
478 _shift_pressed = !!(mod & KMOD_SHIFT); |
481 _shift_pressed = !!(mod & KMOD_SHIFT); |