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4 |
4 |
5 #include "stdafx.h" |
5 #include "stdafx.h" |
6 #include "openttd.h" |
6 #include "openttd.h" |
7 #include "command_func.h" |
7 #include "command_func.h" |
8 #include "cheat_func.h" |
8 #include "cheat_func.h" |
9 #include "player_base.h" |
9 #include "company_base.h" |
10 #include "player_func.h" |
10 #include "company_func.h" |
11 #include "gfx_func.h" |
11 #include "gfx_func.h" |
12 #include "date_func.h" |
12 #include "date_func.h" |
13 #include "saveload.h" |
13 #include "saveload.h" |
14 #include "window_gui.h" |
14 #include "window_gui.h" |
15 #include "newgrf.h" |
15 #include "newgrf.h" |
16 #include "settings_type.h" |
16 #include "settings_type.h" |
17 #include "strings_func.h" |
17 #include "strings_func.h" |
18 #include "window_func.h" |
18 #include "window_func.h" |
19 #include "rail_gui.h" |
19 #include "rail_gui.h" |
20 #include "gui.h" |
20 #include "gui.h" |
21 #include "player_gui.h" |
21 #include "company_gui.h" |
22 #include "gamelog.h" |
22 #include "gamelog.h" |
23 |
23 |
24 #include "table/strings.h" |
24 #include "table/strings.h" |
25 #include "table/sprites.h" |
25 #include "table/sprites.h" |
26 |
26 |