1 /* $Id$ */ |
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2 |
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3 /** @file company_func.h Functions related to companies. */ |
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4 |
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5 #ifndef COMPANY_FUNC_H |
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6 #define COMPANY_FUNC_H |
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7 |
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8 #include "core/math_func.hpp" |
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9 #include "player_type.h" |
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10 #include "tile_type.h" |
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11 #include "strings_type.h" |
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12 |
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13 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner); |
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14 void GetNameOfOwner(Owner owner, TileIndex tile); |
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15 void SetLocalCompany(CompanyID new_company); |
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16 |
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17 extern CompanyByte _local_company; |
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18 extern CompanyByte _current_company; |
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19 |
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20 extern byte _company_colours[MAX_COMPANIES]; ///< NOSAVE: can be determined from company structs |
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21 extern CompanyManagerFace _company_manager_face; ///< for company manager face storage in openttd.cfg |
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22 |
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23 bool IsHumanCompany(CompanyID company); |
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24 |
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25 static inline bool IsLocalCompany() |
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26 { |
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27 return _local_company == _current_company; |
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28 } |
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29 |
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30 static inline bool IsInteractiveCompany(CompanyID company) |
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31 { |
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32 return company == _local_company; |
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33 } |
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34 |
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35 |
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36 |
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37 struct HighScore { |
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38 char company[100]; |
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39 StringID title; ///< NOSAVE, has troubles with changing string-numbers. |
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40 uint16 score; ///< do NOT change type, will break hs.dat |
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41 }; |
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42 |
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43 extern HighScore _highscore_table[5][5]; // 4 difficulty-settings (+ network); top 5 |
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44 void SaveToHighScore(); |
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45 void LoadFromHighScore(); |
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46 int8 SaveHighScoreValue(const Company *p); |
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47 int8 SaveHighScoreValueNetwork(); |
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48 |
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49 #endif /* COMPANY_FUNC_H */ |
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