equal
deleted
inserted
replaced
249 VehicleRoad road; |
249 VehicleRoad road; |
250 VehicleSpecial special; |
250 VehicleSpecial special; |
251 VehicleDisaster disaster; |
251 VehicleDisaster disaster; |
252 VehicleShip ship; |
252 VehicleShip ship; |
253 } u; |
253 } u; |
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254 |
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255 void BeginLoading(); |
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256 void LeaveStation(); |
254 }; |
257 }; |
255 |
258 |
256 #define is_custom_sprite(x) (x >= 0xFD) |
259 #define is_custom_sprite(x) (x >= 0xFD) |
257 #define IS_CUSTOM_FIRSTHEAD_SPRITE(x) (x == 0xFD) |
260 #define IS_CUSTOM_FIRSTHEAD_SPRITE(x) (x == 0xFD) |
258 #define IS_CUSTOM_SECONDHEAD_SPRITE(x) (x == 0xFE) |
261 #define IS_CUSTOM_SECONDHEAD_SPRITE(x) (x == 0xFE) |