equal
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replaced
21 void ChangeTileOwner(uint tile, byte old_player, byte new_player); |
21 void ChangeTileOwner(uint tile, byte old_player, byte new_player); |
22 void AnimateTile(uint tile); |
22 void AnimateTile(uint tile); |
23 void ClickTile(uint tile); |
23 void ClickTile(uint tile); |
24 void GetTileDesc(uint tile, TileDesc *td); |
24 void GetTileDesc(uint tile, TileDesc *td); |
25 void DrawTile(TileInfo *ti); |
25 void DrawTile(TileInfo *ti); |
|
26 void UpdateTownMaxPass(Town *t); |
26 |
27 |
27 bool IsValidTile(uint tile); |
28 bool IsValidTile(uint tile); |
28 |
29 |
29 static inline Point RemapCoords(int x, int y, int z) |
30 static inline Point RemapCoords(int x, int y, int z) |
30 { |
31 { |