130 0x322, 0x322, |
130 0x322, 0x322, |
131 0xffff, |
131 0xffff, |
132 }; |
132 }; |
133 |
133 |
134 |
134 |
135 /* Slope graphics indexes temperate climate */ |
135 /* Slope graphics indexes temperate climate |
|
136 Skip first 3 sprites and only load the proper set */ |
136 static const SpriteID _slopes_spriteindexes_0[] = { |
137 static const SpriteID _slopes_spriteindexes_0[] = { |
137 0xfffe, 3, |
138 0xfffe, 3, |
138 SPR_SLOPES_BASE, SPR_SLOPES_BASE+73, |
139 SPR_SLOPES_BASE, SPR_SLOPES_BASE+73, |
139 0xffff, |
140 0xffff, |
140 }; |
141 }; |
141 |
142 |
142 /* Slope graphics indexes arctic climate */ |
143 /* Slope graphics indexes arctic climate |
|
144 Skip first 79 sprites and only load the proper set */ |
143 static const SpriteID _slopes_spriteindexes_1[] = { |
145 static const SpriteID _slopes_spriteindexes_1[] = { |
144 0xfffe, 79, |
146 0xfffe, 79, |
145 SPR_SLOPES_BASE, SPR_SLOPES_BASE+73, |
147 SPR_SLOPES_BASE, SPR_SLOPES_BASE+73, |
146 0xffff, |
148 0xffff, |
147 }; |
149 }; |
148 |
150 |
149 /* Slope graphics indexes tropical climate */ |
151 /* Slope graphics indexes tropical climate |
|
152 Skip first 155 sprites and only load the proper set */ |
150 static const SpriteID _slopes_spriteindexes_2[] = { |
153 static const SpriteID _slopes_spriteindexes_2[] = { |
151 0xfffe, 155, |
154 0xfffe, 155, |
152 SPR_SLOPES_BASE, SPR_SLOPES_BASE+73, |
155 SPR_SLOPES_BASE, SPR_SLOPES_BASE+73, |
153 0xffff, |
156 0xffff, |
154 }; |
157 }; |
155 |
158 |
156 /* Slope graphics indexes toyland climate */ |
159 /* Slope graphics indexes toyland climate |
|
160 Skip first 231 sprites and only load the proper set */ |
157 static const SpriteID _slopes_spriteindexes_3[] = { |
161 static const SpriteID _slopes_spriteindexes_3[] = { |
158 0xfffe, 231, |
162 0xfffe, 231, |
159 SPR_SLOPES_BASE, SPR_SLOPES_BASE+73, |
163 SPR_SLOPES_BASE, SPR_SLOPES_BASE+73, |
160 0xffff, |
164 0xffff, |
161 }; |
165 }; |