equal
deleted
inserted
replaced
97 WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, |
97 WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, |
98 _select_game_widgets, |
98 _select_game_widgets, |
99 SelectGameWndProc |
99 SelectGameWndProc |
100 }; |
100 }; |
101 |
101 |
102 void ShowSelectGameWindow(void) |
102 void ShowSelectGameWindow() |
103 { |
103 { |
104 AllocateWindowDesc(&_select_game_desc); |
104 AllocateWindowDesc(&_select_game_desc); |
105 } |
105 } |
106 |
106 |
107 static void AskExitGameCallback(Window *w, bool confirmed) |
107 static void AskExitGameCallback(Window *w, bool confirmed) |
108 { |
108 { |
109 if (confirmed) _exit_game = true; |
109 if (confirmed) _exit_game = true; |
110 } |
110 } |
111 |
111 |
112 void AskExitGame(void) |
112 void AskExitGame() |
113 { |
113 { |
114 #if defined(_WIN32) |
114 #if defined(_WIN32) |
115 SetDParam(0, STR_0133_WINDOWS); |
115 SetDParam(0, STR_0133_WINDOWS); |
116 #elif defined(__APPLE__) |
116 #elif defined(__APPLE__) |
117 SetDParam(0, STR_0135_OSX); |
117 SetDParam(0, STR_0135_OSX); |
140 static void AskExitToGameMenuCallback(Window *w, bool confirmed) |
140 static void AskExitToGameMenuCallback(Window *w, bool confirmed) |
141 { |
141 { |
142 if (confirmed) _switch_mode = SM_MENU; |
142 if (confirmed) _switch_mode = SM_MENU; |
143 } |
143 } |
144 |
144 |
145 void AskExitToGameMenu(void) |
145 void AskExitToGameMenu() |
146 { |
146 { |
147 ShowQuery( |
147 ShowQuery( |
148 STR_0161_QUIT_GAME, |
148 STR_0161_QUIT_GAME, |
149 (_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_QUIT_SCENARIO_QUERY, |
149 (_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_QUIT_SCENARIO_QUERY, |
150 NULL, |
150 NULL, |