equal
deleted
inserted
replaced
123 return 0; |
123 return 0; |
124 |
124 |
125 // this forces stuff into test mode. |
125 // this forces stuff into test mode. |
126 _docommand_recursive = 0; |
126 _docommand_recursive = 0; |
127 |
127 |
128 _random_seed_1 = p1; |
128 _random_seeds[0][0] = p1; |
129 _random_seed_2 = p2; |
129 _random_seeds[0][1] = p2; |
130 |
130 |
131 if (_networking) { NetworkStartSync(true); } |
131 if (_networking) { NetworkStartSync(true); } |
132 |
132 |
133 MakeNewGame(); |
133 MakeNewGame(); |
134 return 0; |
134 return 0; |
164 return 0; |
164 return 0; |
165 |
165 |
166 // this forces stuff into test mode. |
166 // this forces stuff into test mode. |
167 _docommand_recursive = 0; |
167 _docommand_recursive = 0; |
168 |
168 |
169 _random_seed_1 = p1; |
169 _random_seeds[0][0] = p1; |
170 _random_seed_2 = p2; |
170 _random_seeds[0][1] = p2; |
171 |
171 |
172 if (_networking) { NetworkStartSync(true); } |
172 if (_networking) { NetworkStartSync(true); } |
173 |
173 |
174 StartScenario(); |
174 StartScenario(); |
175 return 0; |
175 return 0; |