213 byte z; |
213 byte z; |
214 uint32 image, ormod; |
214 uint32 image, ormod; |
215 |
215 |
216 /* Pointer to industry */ |
216 /* Pointer to industry */ |
217 ind = GetIndustryByTile(ti->tile); |
217 ind = GetIndustryByTile(ti->tile); |
218 ormod = GENERAL_SPRITE_COLOR(ind->color_map); |
218 ormod = GENERAL_SPRITE_COLOR(ind->random_color); |
219 |
219 |
220 /* Retrieve pointer to the draw industry tile struct */ |
220 /* Retrieve pointer to the draw industry tile struct */ |
221 dits = &_industry_draw_tile_data[GetIndustryGfx(ti->tile) << 2 | GetIndustryConstructionStage(ti->tile)]; |
221 dits = &_industry_draw_tile_data[GetIndustryGfx(ti->tile) << 2 | GetIndustryConstructionStage(ti->tile)]; |
222 |
222 |
223 image = dits->ground; |
223 image = dits->ground; |
288 static void GetTileDesc_Industry(TileIndex tile, TileDesc *td) |
288 static void GetTileDesc_Industry(TileIndex tile, TileDesc *td) |
289 { |
289 { |
290 const Industry *i = GetIndustryByTile(tile); |
290 const Industry *i = GetIndustryByTile(tile); |
291 |
291 |
292 td->owner = i->owner; |
292 td->owner = i->owner; |
293 td->str = STR_4802_COAL_MINE + i->type; |
293 td->str = GetIndustrySpec(i->type)->name; |
294 if (!IsIndustryCompleted(tile)) { |
294 if (!IsIndustryCompleted(tile)) { |
295 SetDParamX(td->dparam, 0, td->str); |
295 SetDParamX(td->dparam, 0, td->str); |
296 td->str = STR_2058_UNDER_CONSTRUCTION; |
296 td->str = STR_2058_UNDER_CONSTRUCTION; |
297 } |
297 } |
298 } |
298 } |
307 * (area around OILRIG is water, so water shouldn't flood it |
307 * (area around OILRIG is water, so water shouldn't flood it |
308 */ |
308 */ |
309 if ((_current_player != OWNER_WATER && _game_mode != GM_EDITOR && |
309 if ((_current_player != OWNER_WATER && _game_mode != GM_EDITOR && |
310 !_cheats.magic_bulldozer.value) || |
310 !_cheats.magic_bulldozer.value) || |
311 (_current_player == OWNER_WATER && i->type == IT_OIL_RIG)) { |
311 (_current_player == OWNER_WATER && i->type == IT_OIL_RIG)) { |
312 SetDParam(0, STR_4802_COAL_MINE + i->type); |
312 SetDParam(0, GetIndustrySpec(i->type)->name); |
313 return_cmd_error(STR_4800_IN_THE_WAY); |
313 return_cmd_error(STR_4800_IN_THE_WAY); |
314 } |
314 } |
315 |
315 |
316 if (flags & DC_EXEC) DeleteIndustry(i); |
316 if (flags & DC_EXEC) DeleteIndustry(i); |
317 return 0; |
317 return 0; |
1411 |
1411 |
1412 i->town = t; |
1412 i->town = t; |
1413 i->owner = owner; |
1413 i->owner = owner; |
1414 |
1414 |
1415 r = Random(); |
1415 r = Random(); |
1416 i->color_map = GB(r, 8, 4); |
1416 i->random_color = GB(r, 8, 4); |
1417 i->counter = GB(r, 0, 12); |
1417 i->counter = GB(r, 0, 12); |
1418 i->cargo_waiting[0] = 0; |
1418 i->cargo_waiting[0] = 0; |
1419 i->cargo_waiting[1] = 0; |
1419 i->cargo_waiting[1] = 0; |
1420 i->last_mo_production[0] = 0; |
1420 i->last_mo_production[0] = 0; |
1421 i->last_mo_production[1] = 0; |
1421 i->last_mo_production[1] = 0; |
1752 i = CreateNewIndustry(RandomTile(), type); |
1752 i = CreateNewIndustry(RandomTile(), type); |
1753 if (i != NULL) break; |
1753 if (i != NULL) break; |
1754 if (--j == 0) return; |
1754 if (--j == 0) return; |
1755 } |
1755 } |
1756 |
1756 |
1757 SetDParam(0, type + STR_4802_COAL_MINE); |
1757 SetDParam(0, GetIndustrySpec(type)->name); |
1758 SetDParam(1, i->town->index); |
1758 SetDParam(1, i->town->index); |
1759 AddNewsItem( |
1759 AddNewsItem( |
1760 (type != IT_FOREST && type != IT_FRUIT_PLANTATION && type != IT_RUBBER_PLANTATION && type != IT_COTTON_CANDY) ? |
1760 (type != IT_FOREST && type != IT_FRUIT_PLANTATION && type != IT_RUBBER_PLANTATION && type != IT_COTTON_CANDY) ? |
1761 STR_482D_NEW_UNDER_CONSTRUCTION : STR_482E_NEW_BEING_PLANTED_NEAR, |
1761 STR_482D_NEW_UNDER_CONSTRUCTION : STR_482E_NEW_BEING_PLANTED_NEAR, |
1762 NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_ECONOMY,0), i->xy, 0 |
1762 NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_ECONOMY,0), i->xy, 0 |
1902 |
1902 |
1903 SLE_VAR(Industry, counter, SLE_UINT16), |
1903 SLE_VAR(Industry, counter, SLE_UINT16), |
1904 |
1904 |
1905 SLE_VAR(Industry, type, SLE_UINT8), |
1905 SLE_VAR(Industry, type, SLE_UINT8), |
1906 SLE_VAR(Industry, owner, SLE_UINT8), |
1906 SLE_VAR(Industry, owner, SLE_UINT8), |
1907 SLE_VAR(Industry, color_map, SLE_UINT8), |
1907 SLE_VAR(Industry, random_color, SLE_UINT8), |
1908 SLE_CONDVAR(Industry, last_prod_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30), |
1908 SLE_CONDVAR(Industry, last_prod_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30), |
1909 SLE_CONDVAR(Industry, last_prod_year, SLE_INT32, 31, SL_MAX_VERSION), |
1909 SLE_CONDVAR(Industry, last_prod_year, SLE_INT32, 31, SL_MAX_VERSION), |
1910 SLE_VAR(Industry, was_cargo_delivered, SLE_UINT8), |
1910 SLE_VAR(Industry, was_cargo_delivered, SLE_UINT8), |
1911 |
1911 |
1912 // reserve extra space in savegame here. (currently 32 bytes) |
1912 // reserve extra space in savegame here. (currently 32 bytes) |