src/aircraft_cmd.cpp
changeset 9354 845e07db4549
parent 9297 1cb8d7bbdc8a
child 9413 7042a8ec3fa8
equal deleted inserted replaced
9353:9d76aef9fe2b 9354:845e07db4549
   285 	if (!Vehicle::AllocateList(vl, avi->subtype & AIR_CTOL ? 2 : 3)) {
   285 	if (!Vehicle::AllocateList(vl, avi->subtype & AIR_CTOL ? 2 : 3)) {
   286 		return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
   286 		return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
   287 	}
   287 	}
   288 
   288 
   289 	UnitID unit_num = HasBit(p2, 0) ? 0 : GetFreeUnitNumber(VEH_AIRCRAFT);
   289 	UnitID unit_num = HasBit(p2, 0) ? 0 : GetFreeUnitNumber(VEH_AIRCRAFT);
   290 	if (unit_num > _patches.max_aircraft)
   290 	if (unit_num > _settings.vehicle.max_aircraft)
   291 		return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
   291 		return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
   292 
   292 
   293 	if (flags & DC_EXEC) {
   293 	if (flags & DC_EXEC) {
   294 		Vehicle *v = vl[0]; // aircraft
   294 		Vehicle *v = vl[0]; // aircraft
   295 		Vehicle *u = vl[1]; // shadow
   295 		Vehicle *u = vl[1]; // shadow
   402 		v->u.air.state = HANGAR;
   402 		v->u.air.state = HANGAR;
   403 		v->u.air.previous_pos = v->u.air.pos;
   403 		v->u.air.previous_pos = v->u.air.pos;
   404 		v->u.air.targetairport = GetStationIndex(tile);
   404 		v->u.air.targetairport = GetStationIndex(tile);
   405 		v->SetNext(u);
   405 		v->SetNext(u);
   406 
   406 
   407 		v->service_interval = _patches.servint_aircraft;
   407 		v->service_interval = _settings.vehicle.servint_aircraft;
   408 
   408 
   409 		v->date_of_last_service = _date;
   409 		v->date_of_last_service = _date;
   410 		v->build_year = u->build_year = _cur_year;
   410 		v->build_year = u->build_year = _cur_year;
   411 
   411 
   412 		v->cur_image = u->cur_image = 0xEA0;
   412 		v->cur_image = u->cur_image = 0xEA0;
   662 }
   662 }
   663 
   663 
   664 
   664 
   665 static void CheckIfAircraftNeedsService(Vehicle *v)
   665 static void CheckIfAircraftNeedsService(Vehicle *v)
   666 {
   666 {
   667 	if (_patches.servint_aircraft == 0 || !v->NeedsAutomaticServicing()) return;
   667 	if (_settings.vehicle.servint_aircraft == 0 || !v->NeedsAutomaticServicing()) return;
   668 	if (v->IsInDepot()) {
   668 	if (v->IsInDepot()) {
   669 		VehicleServiceInDepot(v);
   669 		VehicleServiceInDepot(v);
   670 		return;
   670 		return;
   671 	}
   671 	}
   672 
   672 
   882 	uint spd = v->acceleration * 16;
   882 	uint spd = v->acceleration * 16;
   883 	byte t;
   883 	byte t;
   884 
   884 
   885 	/* Adjust speed limits by plane speed factor to prevent taxiing
   885 	/* Adjust speed limits by plane speed factor to prevent taxiing
   886 	 * and take-off speeds being too low. */
   886 	 * and take-off speeds being too low. */
   887 	speed_limit *= _patches.plane_speed;
   887 	speed_limit *= _settings.vehicle.plane_speed;
   888 
   888 
   889 	if (v->u.air.cached_max_speed < speed_limit) {
   889 	if (v->u.air.cached_max_speed < speed_limit) {
   890 		if (v->cur_speed < speed_limit) hard_limit = false;
   890 		if (v->cur_speed < speed_limit) hard_limit = false;
   891 		speed_limit = v->u.air.cached_max_speed;
   891 		speed_limit = v->u.air.cached_max_speed;
   892 	}
   892 	}
   900 	 * value 16384 was determined to give similar results to the old speed/48
   900 	 * value 16384 was determined to give similar results to the old speed/48
   901 	 * method at slower speeds. This also results in less reduction at slow
   901 	 * method at slower speeds. This also results in less reduction at slow
   902 	 * speeds to that aircraft do not get to taxi speed straight after
   902 	 * speeds to that aircraft do not get to taxi speed straight after
   903 	 * touchdown. */
   903 	 * touchdown. */
   904 	if (!hard_limit && v->cur_speed > speed_limit) {
   904 	if (!hard_limit && v->cur_speed > speed_limit) {
   905 		speed_limit = v->cur_speed - max(1, ((v->cur_speed * v->cur_speed) / 16384) / _patches.plane_speed);
   905 		speed_limit = v->cur_speed - max(1, ((v->cur_speed * v->cur_speed) / 16384) / _settings.vehicle.plane_speed);
   906 	}
   906 	}
   907 
   907 
   908 	spd = min(v->cur_speed + (spd >> 8) + (v->subspeed < t), speed_limit);
   908 	spd = min(v->cur_speed + (spd >> 8) + (v->subspeed < t), speed_limit);
   909 
   909 
   910 	/* adjust speed for broken vehicles */
   910 	/* adjust speed for broken vehicles */
   911 	if (v->vehstatus & VS_AIRCRAFT_BROKEN) spd = min(spd, SPEED_LIMIT_BROKEN);
   911 	if (v->vehstatus & VS_AIRCRAFT_BROKEN) spd = min(spd, SPEED_LIMIT_BROKEN);
   912 
   912 
   913 	/* updates statusbar only if speed have changed to save CPU time */
   913 	/* updates statusbar only if speed have changed to save CPU time */
   914 	if (spd != v->cur_speed) {
   914 	if (spd != v->cur_speed) {
   915 		v->cur_speed = spd;
   915 		v->cur_speed = spd;
   916 		if (_patches.vehicle_speed)
   916 		if (_settings.gui.vehicle_speed)
   917 			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
   917 			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
   918 	}
   918 	}
   919 
   919 
   920 	/* Adjust distance moved by plane speed setting */
   920 	/* Adjust distance moved by plane speed setting */
   921 	if (_patches.plane_speed > 1) spd /= _patches.plane_speed;
   921 	if (_settings.vehicle.plane_speed > 1) spd /= _settings.vehicle.plane_speed;
   922 
   922 
   923 	if (!(v->direction & 1)) spd = spd * 3 / 4;
   923 	if (!(v->direction & 1)) spd = spd * 3 / 4;
   924 
   924 
   925 	spd += v->progress;
   925 	spd += v->progress;
   926 	v->progress = (byte)spd;
   926 	v->progress = (byte)spd;
  1597 	/* if we just arrived, execute EnterTerminal first */
  1597 	/* if we just arrived, execute EnterTerminal first */
  1598 	if (v->u.air.previous_pos != v->u.air.pos) {
  1598 	if (v->u.air.previous_pos != v->u.air.pos) {
  1599 		AircraftEventHandler_EnterTerminal(v, apc);
  1599 		AircraftEventHandler_EnterTerminal(v, apc);
  1600 		/* on an airport with helipads, a helicopter will always land there
  1600 		/* on an airport with helipads, a helicopter will always land there
  1601 		 * and get serviced at the same time - patch setting */
  1601 		 * and get serviced at the same time - patch setting */
  1602 		if (_patches.serviceathelipad) {
  1602 		if (_settings.order.serviceathelipad) {
  1603 			if (v->subtype == AIR_HELICOPTER && apc->helipads != NULL) {
  1603 			if (v->subtype == AIR_HELICOPTER && apc->helipads != NULL) {
  1604 				/* an exerpt of ServiceAircraft, without the invisibility stuff */
  1604 				/* an exerpt of ServiceAircraft, without the invisibility stuff */
  1605 				v->date_of_last_service = _date;
  1605 				v->date_of_last_service = _date;
  1606 				v->breakdowns_since_last_service = 0;
  1606 				v->breakdowns_since_last_service = 0;
  1607 				v->reliability = GetEngine(v->engine_type)->reliability;
  1607 				v->reliability = GetEngine(v->engine_type)->reliability;