equal
deleted
inserted
replaced
819 |
819 |
820 if (mode == GW_HEIGHTMAP) { |
820 if (mode == GW_HEIGHTMAP) { |
821 SetGeneratingWorldProgress(GWP_LANDSCAPE, (_opt.landscape == LT_TROPIC) ? 1 + gwp_desert_amount : 1); |
821 SetGeneratingWorldProgress(GWP_LANDSCAPE, (_opt.landscape == LT_TROPIC) ? 1 + gwp_desert_amount : 1); |
822 LoadHeightmap(_file_to_saveload.name); |
822 LoadHeightmap(_file_to_saveload.name); |
823 IncreaseGeneratingWorldProgress(GWP_LANDSCAPE); |
823 IncreaseGeneratingWorldProgress(GWP_LANDSCAPE); |
824 } else if (_patches.land_generator == LG_TERRAGENESIS) { |
824 } else if (_settings.game_creation.land_generator == LG_TERRAGENESIS) { |
825 SetGeneratingWorldProgress(GWP_LANDSCAPE, (_opt.landscape == LT_TROPIC) ? 3 + gwp_desert_amount : 3); |
825 SetGeneratingWorldProgress(GWP_LANDSCAPE, (_opt.landscape == LT_TROPIC) ? 3 + gwp_desert_amount : 3); |
826 GenerateTerrainPerlin(); |
826 GenerateTerrainPerlin(); |
827 } else { |
827 } else { |
828 switch (_opt.landscape) { |
828 switch (_opt.landscape) { |
829 case LT_ARCTIC: { |
829 case LT_ARCTIC: { |