src/gfx_func.h
changeset 9117 87f472043e9e
parent 8737 4405e2e80db6
child 9533 e8b86b70c5f6
equal deleted inserted replaced
9116:f2491d3c321b 9117:87f472043e9e
    68 void HandleCtrlChanged();
    68 void HandleCtrlChanged();
    69 void HandleMouseEvents();
    69 void HandleMouseEvents();
    70 void CSleep(int milliseconds);
    70 void CSleep(int milliseconds);
    71 void UpdateWindows();
    71 void UpdateWindows();
    72 
    72 
    73 void DrawChatMessage();
       
    74 void DrawMouseCursor();
    73 void DrawMouseCursor();
    75 void ScreenSizeChanged();
    74 void ScreenSizeChanged();
    76 void HandleExitGameRequest();
       
    77 void GameSizeChanged();
    75 void GameSizeChanged();
    78 void UndrawMouseCursor();
    76 void UndrawMouseCursor();
    79 
    77 
    80 void RedrawScreenRect(int left, int top, int right, int bottom);
    78 void RedrawScreenRect(int left, int top, int right, int bottom);
    81 void GfxScroll(int left, int top, int width, int height, int xo, int yo);
    79 void GfxScroll(int left, int top, int width, int height, int xo, int yo);
   140 void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);
   138 void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);
   141 
   139 
   142 void SetMouseCursor(SpriteID sprite, SpriteID pal);
   140 void SetMouseCursor(SpriteID sprite, SpriteID pal);
   143 void SetAnimatedMouseCursor(const AnimCursor *table);
   141 void SetAnimatedMouseCursor(const AnimCursor *table);
   144 void CursorTick();
   142 void CursorTick();
   145 void DrawMouseCursor();
       
   146 void ScreenSizeChanged();
       
   147 void UndrawMouseCursor();
       
   148 bool ChangeResInGame(int w, int h);
   143 bool ChangeResInGame(int w, int h);
   149 void SortResolutions(int count);
   144 void SortResolutions(int count);
   150 bool ToggleFullScreen(bool fs);
   145 bool ToggleFullScreen(bool fs);
   151 
   146 
   152 /* gfx.cpp */
   147 /* gfx.cpp */