equal
deleted
inserted
replaced
68 void HandleCtrlChanged(); |
68 void HandleCtrlChanged(); |
69 void HandleMouseEvents(); |
69 void HandleMouseEvents(); |
70 void CSleep(int milliseconds); |
70 void CSleep(int milliseconds); |
71 void UpdateWindows(); |
71 void UpdateWindows(); |
72 |
72 |
73 void DrawChatMessage(); |
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74 void DrawMouseCursor(); |
73 void DrawMouseCursor(); |
75 void ScreenSizeChanged(); |
74 void ScreenSizeChanged(); |
76 void HandleExitGameRequest(); |
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77 void GameSizeChanged(); |
75 void GameSizeChanged(); |
78 void UndrawMouseCursor(); |
76 void UndrawMouseCursor(); |
79 |
77 |
80 void RedrawScreenRect(int left, int top, int right, int bottom); |
78 void RedrawScreenRect(int left, int top, int right, int bottom); |
81 void GfxScroll(int left, int top, int width, int height, int xo, int yo); |
79 void GfxScroll(int left, int top, int width, int height, int xo, int yo); |
140 void DrawOverlappedWindowForAll(int left, int top, int right, int bottom); |
138 void DrawOverlappedWindowForAll(int left, int top, int right, int bottom); |
141 |
139 |
142 void SetMouseCursor(SpriteID sprite, SpriteID pal); |
140 void SetMouseCursor(SpriteID sprite, SpriteID pal); |
143 void SetAnimatedMouseCursor(const AnimCursor *table); |
141 void SetAnimatedMouseCursor(const AnimCursor *table); |
144 void CursorTick(); |
142 void CursorTick(); |
145 void DrawMouseCursor(); |
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146 void ScreenSizeChanged(); |
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147 void UndrawMouseCursor(); |
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148 bool ChangeResInGame(int w, int h); |
143 bool ChangeResInGame(int w, int h); |
149 void SortResolutions(int count); |
144 void SortResolutions(int count); |
150 bool ToggleFullScreen(bool fs); |
145 bool ToggleFullScreen(bool fs); |
151 |
146 |
152 /* gfx.cpp */ |
147 /* gfx.cpp */ |