variables.h
changeset 2422 897a01f7c624
parent 2304 bebc1ee33ab2
child 2425 e755ee29133a
equal deleted inserted replaced
2421:8bc8ff3a5eb5 2422:897a01f7c624
   250 VARDEF byte _cur_year;
   250 VARDEF byte _cur_year;
   251 VARDEF byte _cur_month;
   251 VARDEF byte _cur_month;
   252 
   252 
   253 VARDEF uint32 _frame_counter;
   253 VARDEF uint32 _frame_counter;
   254 
   254 
   255 VARDEF bool _is_ai_player; // current player is an AI player? - Can be removed if new AI is done
   255 VARDEF bool _is_old_ai_player; // current player is an oldAI player? (enables a lot of cheats..)
   256 
   256 
   257 VARDEF bool _do_autosave;
   257 VARDEF bool _do_autosave;
   258 VARDEF int _autosave_ctr;
   258 VARDEF int _autosave_ctr;
   259 
   259 
   260 VARDEF PlayerID _local_player;
   260 VARDEF PlayerID _local_player;