equal
deleted
inserted
replaced
104 UpdateNetworkGameWindow(false); |
104 UpdateNetworkGameWindow(false); |
105 } |
105 } |
106 |
106 |
107 DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO) |
107 DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO) |
108 { |
108 { |
109 ClientState *cs; |
109 NetworkClientState *cs; |
110 NetworkClientInfo *ci; |
110 NetworkClientInfo *ci; |
111 Packet *packet; |
111 Packet *packet; |
112 Player *player; |
112 Player *player; |
113 byte active = 0; |
113 byte active = 0; |
114 byte current = 0; |
114 byte current = 0; |
469 UpdateNetworkGameWindow(false); |
469 UpdateNetworkGameWindow(false); |
470 } |
470 } |
471 |
471 |
472 /* Register us to the master server |
472 /* Register us to the master server |
473 This function checks if it needs to send an advertise */ |
473 This function checks if it needs to send an advertise */ |
474 void NetworkUDPAdvertise() |
474 void NetworkUDPAdvertise(void) |
475 { |
475 { |
476 struct sockaddr_in out_addr; |
476 struct sockaddr_in out_addr; |
477 Packet *p; |
477 Packet *p; |
478 |
478 |
479 /* Check if we should send an advertise */ |
479 /* Check if we should send an advertise */ |