equal
deleted
inserted
replaced
59 DoCommandP(0, 0, 0, NULL, CMD_SET_SINGLE_PLAYER); |
59 DoCommandP(0, 0, 0, NULL, CMD_SET_SINGLE_PLAYER); |
60 break; |
60 break; |
61 case 7: |
61 case 7: |
62 if (!_network_available) { |
62 if (!_network_available) { |
63 ShowErrorMessage(-1,STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); |
63 ShowErrorMessage(-1,STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); |
64 } else ShowNetworkGameWindow(); |
64 } else { |
|
65 ShowNetworkGameWindow(); |
|
66 ShowErrorMessage(-1, TEMP_STRING_NO_NETWORK, 0, 0); |
|
67 } |
65 break; |
68 break; |
66 case 8: ShowGameOptions(); break; |
69 case 8: ShowGameOptions(); break; |
67 case 9: ShowGameDifficulty(); break; |
70 case 9: ShowGameDifficulty(); break; |
68 case 10:ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break; |
71 case 10:ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break; |
69 case 11:AskExitGame(); break; |
72 case 11:AskExitGame(); break; |