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211 /** |
211 /** |
212 * A new AI sees the day of light. You can do here what ever you think is needed. |
212 * A new AI sees the day of light. You can do here what ever you think is needed. |
213 */ |
213 */ |
214 void AI_StartNewAI(PlayerID player) |
214 void AI_StartNewAI(PlayerID player) |
215 { |
215 { |
216 assert(player < MAX_PLAYERS); |
216 assert(IsValidPlayer(player)); |
217 |
217 |
218 /* Called if a new AI is booted */ |
218 /* Called if a new AI is booted */ |
219 _ai_player[player].active = true; |
219 _ai_player[player].active = true; |
220 } |
220 } |
221 |
221 |