equal
deleted
inserted
replaced
1521 |
1521 |
1522 /** Update the gui accordingly when saving is done and release locks |
1522 /** Update the gui accordingly when saving is done and release locks |
1523 * on saveload */ |
1523 * on saveload */ |
1524 static void SaveFileDone() |
1524 static void SaveFileDone() |
1525 { |
1525 { |
1526 _fast_forward = _ts.ff_state; |
1526 if (_game_mode != GM_MENU) _fast_forward = _ts.ff_state; |
1527 if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE); |
1527 if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE); |
1528 |
1528 |
1529 InvalidateWindowData(WC_STATUS_BAR, 0, SBI_SAVELOAD_FINISH); |
1529 InvalidateWindowData(WC_STATUS_BAR, 0, SBI_SAVELOAD_FINISH); |
1530 _ts.saveinprogress = false; |
1530 _ts.saveinprogress = false; |
1531 } |
1531 } |