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3 #ifdef ENABLE_NETWORK |
3 #ifdef ENABLE_NETWORK |
4 |
4 |
5 #include "../stdafx.h" |
5 #include "../stdafx.h" |
6 #include "../openttd.h" // XXX StringID |
6 #include "../openttd.h" // XXX StringID |
7 #include "../debug.h" |
7 #include "../debug.h" |
8 #include "../string.h" |
|
9 #include "../strings_func.h" |
8 #include "../strings_func.h" |
10 #include "network_data.h" |
9 #include "network_data.h" |
11 #include "core/tcp.h" |
10 #include "core/tcp.h" |
12 #include "../train.h" |
11 #include "../train.h" |
13 #include "../aircraft.h" |
12 #include "../aircraft.h" |
21 #include "../station.h" |
20 #include "../station.h" |
22 #include "../variables.h" |
21 #include "../variables.h" |
23 #include "../genworld.h" |
22 #include "../genworld.h" |
24 #include "../core/alloc_func.hpp" |
23 #include "../core/alloc_func.hpp" |
25 #include "../fileio.h" |
24 #include "../fileio.h" |
|
25 #include "../string_func.h" |
26 |
26 |
27 // This file handles all the server-commands |
27 // This file handles all the server-commands |
28 |
28 |
29 static void NetworkHandleCommandQueue(NetworkTCPSocketHandler* cs); |
29 static void NetworkHandleCommandQueue(NetworkTCPSocketHandler* cs); |
30 |
30 |