equal
deleted
inserted
replaced
2252 if (groundType != TREE_GROUND_SNOW_DESERT) SetTreeGroundDensity(t, groundType, 3); |
2252 if (groundType != TREE_GROUND_SNOW_DESERT) SetTreeGroundDensity(t, groundType, 3); |
2253 } |
2253 } |
2254 } |
2254 } |
2255 } |
2255 } |
2256 |
2256 |
|
2257 /* Update go to buoy orders because they are just waypoints */ |
|
2258 if (CheckSavegameVersion(84)) { |
|
2259 Order *order; |
|
2260 FOR_ALL_ORDERS(order) { |
|
2261 if (order->type == OT_GOTO_STATION && GetStation(order->dest)->IsBuoy()) { |
|
2262 order->flags = 0; |
|
2263 } |
|
2264 } |
|
2265 } |
|
2266 |
2257 return InitializeWindowsAndCaches(); |
2267 return InitializeWindowsAndCaches(); |
2258 } |
2268 } |
2259 |
2269 |
2260 /** Reload all NewGRF files during a running game. This is a cut-down |
2270 /** Reload all NewGRF files during a running game. This is a cut-down |
2261 * version of AfterLoadGame(). |
2271 * version of AfterLoadGame(). |