equal
deleted
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replaced
10 DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientState *cs, NetworkErrorCode error); |
10 DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientState *cs, NetworkErrorCode error); |
11 DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN); |
11 DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN); |
12 DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME); |
12 DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME); |
13 DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientState *cs, uint16 color, const char *command); |
13 DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientState *cs, uint16 color, const char *command); |
14 |
14 |
15 bool NetworkFindName(char new_name[NETWORK_NAME_LENGTH]); |
15 bool NetworkFindName(char new_name[NETWORK_CLIENT_NAME_LENGTH]); |
16 void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, uint16 from_index); |
16 void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, uint16 from_index); |
17 |
17 |
18 bool NetworkServer_ReadPackets(NetworkClientState *cs); |
18 bool NetworkServer_ReadPackets(NetworkClientState *cs); |
19 void NetworkServer_Tick(bool send_frame); |
19 void NetworkServer_Tick(bool send_frame); |
20 void NetworkServerMonthlyLoop(void); |
20 void NetworkServerMonthlyLoop(void); |