equal
deleted
inserted
replaced
541 SND_44_MONKEYS, |
541 SND_44_MONKEYS, |
542 SND_48_DISTANT_BIRD |
542 SND_48_DISTANT_BIRD |
543 }; |
543 }; |
544 uint32 r = Random(); |
544 uint32 r = Random(); |
545 |
545 |
546 if (CHANCE16I(1, 200, r)) SndPlayTileFx(forest_sounds[GB(r, 16, 2)], tile); |
546 if (Chance16I(1, 200, r)) SndPlayTileFx(forest_sounds[GB(r, 16, 2)], tile); |
547 break; |
547 break; |
548 } |
548 } |
549 |
549 |
550 default: break; |
550 default: break; |
551 } |
551 } |
565 GetTreeDensity(tile) != density) { |
565 GetTreeDensity(tile) != density) { |
566 SetTreeGroundDensity(tile, TREE_GROUND_SNOW_DESERT, density); |
566 SetTreeGroundDensity(tile, TREE_GROUND_SNOW_DESERT, density); |
567 } else { |
567 } else { |
568 if (GetTreeDensity(tile) == 3) { |
568 if (GetTreeDensity(tile) == 3) { |
569 uint32 r = Random(); |
569 uint32 r = Random(); |
570 if (CHANCE16I(1, 200, r)) { |
570 if (Chance16I(1, 200, r)) { |
571 SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile); |
571 SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile); |
572 } |
572 } |
573 } |
573 } |
574 return; |
574 return; |
575 } |
575 } |