equal
deleted
inserted
replaced
94 |
94 |
95 RoadTypes GetPlayerRoadtypes(PlayerID p) |
95 RoadTypes GetPlayerRoadtypes(PlayerID p) |
96 { |
96 { |
97 RoadTypes rt = ROADTYPES_NONE; |
97 RoadTypes rt = ROADTYPES_NONE; |
98 |
98 |
99 for (EngineID i = 0; i != TOTAL_NUM_ENGINES; i++) { |
99 EngineID i; |
|
100 FOR_ALL_ENGINEIDS_OF_TYPE(i, VEH_ROAD) { |
100 const Engine* e = GetEngine(i); |
101 const Engine* e = GetEngine(i); |
101 const EngineInfo *ei = EngInfo(i); |
102 const EngineInfo *ei = EngInfo(i); |
102 |
103 |
103 if (e->type == VEH_ROAD && HasBit(ei->climates, _opt.landscape) && |
104 if (HasBit(ei->climates, _opt.landscape) && |
104 (HasBit(e->player_avail, p) || _date >= e->intro_date + 365)) { |
105 (HasBit(e->player_avail, p) || _date >= e->intro_date + 365)) { |
105 SetBit(rt, HasBit(ei->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); |
106 SetBit(rt, HasBit(ei->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); |
106 } |
107 } |
107 } |
108 } |
108 |
109 |