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10 typedef byte IndustryGfx; |
10 typedef byte IndustryGfx; |
11 typedef uint8 IndustryType; |
11 typedef uint8 IndustryType; |
12 |
12 |
13 enum { |
13 enum { |
14 INVALID_INDUSTRY = 0xFFFF, |
14 INVALID_INDUSTRY = 0xFFFF, |
15 INDUTILE_NOAMIN = 0xFF, ///< flag to mark industry tiles as having no animation |
15 INDUTILE_NOANIM = 0xFF, ///< flag to mark industry tiles as having no animation |
16 }; |
16 }; |
17 |
17 |
18 enum IndustryLifeType { |
18 enum IndustryLifeType { |
19 INDUSTRYLIFE_NOT_CLOSABLE, ///< Industry can never close |
19 INDUSTRYLIFE_NOT_CLOSABLE, ///< Industry can never close |
20 INDUSTRYLIFE_PRODUCTION, ///< Industry can close and change of production |
20 INDUSTRYLIFE_PRODUCTION, ///< Industry can close and change of production |