equal
deleted
inserted
replaced
1633 FixOldVehicles(); |
1633 FixOldVehicles(); |
1634 |
1634 |
1635 AddTypeToEngines(); |
1635 AddTypeToEngines(); |
1636 |
1636 |
1637 /* We have a new difficulty setting */ |
1637 /* We have a new difficulty setting */ |
1638 _opt.diff.town_council_tolerance = clamp(_opt.diff_level, 0, 2); |
1638 _opt.diff.town_council_tolerance = Clamp(_opt.diff_level, 0, 2); |
1639 |
1639 |
1640 DEBUG(oldloader, 3, "Finished converting game data"); |
1640 DEBUG(oldloader, 3, "Finished converting game data"); |
1641 DEBUG(oldloader, 1, "TTD(Patch) savegame successfully converted"); |
1641 DEBUG(oldloader, 1, "TTD(Patch) savegame successfully converted"); |
1642 |
1642 |
1643 return true; |
1643 return true; |