equal
deleted
inserted
replaced
1350 return v; |
1350 return v; |
1351 } |
1351 } |
1352 |
1352 |
1353 Vehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicle type) |
1353 Vehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicle type) |
1354 { |
1354 { |
1355 int safe_x = clamp(x, 0, MapMaxX() * TILE_SIZE); |
1355 int safe_x = Clamp(x, 0, MapMaxX() * TILE_SIZE); |
1356 int safe_y = clamp(y, 0, MapMaxY() * TILE_SIZE); |
1356 int safe_y = Clamp(y, 0, MapMaxY() * TILE_SIZE); |
1357 return CreateEffectVehicle(x, y, GetSlopeZ(safe_x, safe_y) + z, type); |
1357 return CreateEffectVehicle(x, y, GetSlopeZ(safe_x, safe_y) + z, type); |
1358 } |
1358 } |
1359 |
1359 |
1360 Vehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicle type) |
1360 Vehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicle type) |
1361 { |
1361 { |