2070 SLE_VARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleRail, crash_anim_pos), SLE_UINT16), |
2070 SLE_VARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleRail, crash_anim_pos), SLE_UINT16), |
2071 SLE_VARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleRail, force_proceed), SLE_UINT8), |
2071 SLE_VARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleRail, force_proceed), SLE_UINT8), |
2072 SLE_VARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleRail, railtype), SLE_UINT8), |
2072 SLE_VARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleRail, railtype), SLE_UINT8), |
2073 SLE_VARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleRail, track), SLE_UINT8), |
2073 SLE_VARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleRail, track), SLE_UINT8), |
2074 |
2074 |
2075 SLE_CONDVARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleRail, flags), SLE_UINT8, 2, SL_MAX_VERSION), |
2075 SLE_CONDVARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleRail, flags), SLE_FILE_U8 | SLE_VAR_U16, 2, 99), |
|
2076 SLE_CONDVARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleRail, flags), SLE_UINT16,100, SL_MAX_VERSION), |
2076 SLE_CONDNULL(2, 2, 59), |
2077 SLE_CONDNULL(2, 2, 59), |
2077 |
2078 |
2078 SLE_CONDNULL(2, 2, 19), |
2079 SLE_CONDNULL(2, 2, 19), |
2079 /* reserve extra space in savegame here. (currently 11 bytes) */ |
2080 /* reserve extra space in savegame here. (currently 11 bytes) */ |
2080 SLE_CONDNULL(11, 2, SL_MAX_VERSION), |
2081 SLE_CONDNULL(11, 2, SL_MAX_VERSION), |