equal
deleted
inserted
replaced
56 RoadType _last_built_roadtype; |
56 RoadType _last_built_roadtype; |
57 static int _scengen_town_size = 1; // depress medium-sized towns per default |
57 static int _scengen_town_size = 1; // depress medium-sized towns per default |
58 |
58 |
59 extern void GenerateIndustries(); |
59 extern void GenerateIndustries(); |
60 extern bool GenerateTowns(); |
60 extern bool GenerateTowns(); |
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61 |
|
62 bool _draw_bounding_boxes = false; |
61 |
63 |
62 |
64 |
63 void CcGiveMoney(bool success, TileIndex tile, uint32 p1, uint32 p2) |
65 void CcGiveMoney(bool success, TileIndex tile, uint32 p1, uint32 p2) |
64 { |
66 { |
65 #ifdef ENABLE_NETWORK |
67 #ifdef ENABLE_NETWORK |
2206 IConsoleSwitch(); |
2208 IConsoleSwitch(); |
2207 e->we.keypress.cont = false; |
2209 e->we.keypress.cont = false; |
2208 break; |
2210 break; |
2209 } |
2211 } |
2210 |
2212 |
|
2213 if (e->we.keypress.keycode == ('B' | WKC_CTRL)) { |
|
2214 e->we.keypress.cont = false; |
|
2215 _draw_bounding_boxes = !_draw_bounding_boxes; |
|
2216 MarkWholeScreenDirty(); |
|
2217 break; |
|
2218 } |
|
2219 |
2211 if (_game_mode == GM_MENU) break; |
2220 if (_game_mode == GM_MENU) break; |
2212 |
2221 |
2213 switch (e->we.keypress.keycode) { |
2222 switch (e->we.keypress.keycode) { |
2214 case 'C': |
2223 case 'C': |
2215 case 'Z': { |
2224 case 'Z': { |