src/network/network_client.cpp
changeset 8264 b1e85998c7d3
parent 8254 1496654ca5e7
child 8973 749e572f9378
equal deleted inserted replaced
8263:2b3e64c5e680 8264:b1e85998c7d3
     5 #include "../stdafx.h"
     5 #include "../stdafx.h"
     6 #include "../debug.h"
     6 #include "../debug.h"
     7 #include "../openttd.h"
     7 #include "../openttd.h"
     8 #include "network_data.h"
     8 #include "network_data.h"
     9 #include "core/tcp.h"
     9 #include "core/tcp.h"
    10 #include "table/strings.h"
       
    11 #include "network_client.h"
    10 #include "network_client.h"
    12 #include "network_gamelist.h"
    11 #include "network_gamelist.h"
    13 #include "network_gui.h"
    12 #include "network_gui.h"
    14 #include "../saveload.h"
    13 #include "../saveload.h"
    15 #include "../command_func.h"
    14 #include "../command_func.h"
    23 #include "../window_func.h"
    22 #include "../window_func.h"
    24 #include "../string_func.h"
    23 #include "../string_func.h"
    25 #include "../player_func.h"
    24 #include "../player_func.h"
    26 #include "../player_base.h"
    25 #include "../player_base.h"
    27 #include "../player_gui.h"
    26 #include "../player_gui.h"
       
    27 
       
    28 #include "table/strings.h"
    28 
    29 
    29 // This file handles all the client-commands
    30 // This file handles all the client-commands
    30 
    31 
    31 
    32 
    32 // So we don't make too much typos ;)
    33 // So we don't make too much typos ;)