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2 |
2 |
3 #ifdef ENABLE_NETWORK |
3 #ifdef ENABLE_NETWORK |
4 #include "../stdafx.h" |
4 #include "../stdafx.h" |
5 #include "../openttd.h" |
5 #include "../openttd.h" |
6 #include "../strings_func.h" |
6 #include "../strings_func.h" |
7 #include "../table/sprites.h" |
|
8 #include "network.h" |
7 #include "network.h" |
9 #include "../date_func.h" |
8 #include "../date_func.h" |
10 |
|
11 #include "../fios.h" |
9 #include "../fios.h" |
12 #include "table/strings.h" |
|
13 #include "network_data.h" |
10 #include "network_data.h" |
14 #include "network_client.h" |
11 #include "network_client.h" |
15 #include "network_gui.h" |
12 #include "network_gui.h" |
16 #include "network_gamelist.h" |
13 #include "network_gamelist.h" |
17 #include "../gui.h" |
14 #include "../gui.h" |
26 #include "../window_func.h" |
23 #include "../window_func.h" |
27 #include "../core/alloc_func.hpp" |
24 #include "../core/alloc_func.hpp" |
28 #include "../string_func.h" |
25 #include "../string_func.h" |
29 #include "../gfx_func.h" |
26 #include "../gfx_func.h" |
30 #include "../player_func.h" |
27 #include "../player_func.h" |
|
28 |
|
29 #include "table/strings.h" |
|
30 #include "../table/sprites.h" |
31 |
31 |
32 #define BGC 5 |
32 #define BGC 5 |
33 #define BTC 15 |
33 #define BTC 15 |
34 |
34 |
35 struct chatquerystr_d : public querystr_d { |
35 struct chatquerystr_d : public querystr_d { |