equal
deleted
inserted
replaced
201 IndustryDrawCoalPlantSparks, |
201 IndustryDrawCoalPlantSparks, |
202 }; |
202 }; |
203 |
203 |
204 static void DrawTile_Industry(TileInfo *ti) |
204 static void DrawTile_Industry(TileInfo *ti) |
205 { |
205 { |
|
206 const IndustryGfx gfx = GetIndustryGfx(ti->tile); |
206 const Industry *ind; |
207 const Industry *ind; |
207 const DrawBuildingsTileStruct *dits; |
208 const DrawBuildingsTileStruct *dits; |
208 byte z; |
209 byte z; |
209 uint32 image, ormod; |
210 uint32 image, ormod; |
210 |
211 |
211 /* Pointer to industry */ |
212 /* Pointer to industry */ |
212 ind = GetIndustryByTile(ti->tile); |
213 ind = GetIndustryByTile(ti->tile); |
213 ormod = GENERAL_SPRITE_COLOR(ind->random_color); |
214 ormod = GENERAL_SPRITE_COLOR(ind->random_color); |
214 |
215 |
215 /* Retrieve pointer to the draw industry tile struct */ |
216 /* Retrieve pointer to the draw industry tile struct */ |
216 dits = &_industry_draw_tile_data[GetIndustryGfx(ti->tile) << 2 | GetIndustryConstructionStage(ti->tile)]; |
217 dits = &_industry_draw_tile_data[gfx << 2 | (_industry_section_draw_animation_state[gfx] ? |
|
218 GetIndustryAnimationState(ti->tile) & 3 : |
|
219 GetIndustryConstructionStage(ti->tile))]; |
217 |
220 |
218 image = dits->ground; |
221 image = dits->ground; |
219 if (image & PALETTE_MODIFIER_COLOR && (image & PALETTE_SPRITE_MASK) == 0) |
222 if (image & PALETTE_MODIFIER_COLOR && (image & PALETTE_SPRITE_MASK) == 0) |
220 image |= ormod; |
223 image |= ormod; |
221 |
224 |
494 |
497 |
495 if (state < 0x1A0) { |
498 if (state < 0x1A0) { |
496 if (state < 0x20 || state >= 0x180) { |
499 if (state < 0x20 || state >= 0x180) { |
497 m = GetIndustryAnimationState(tile); |
500 m = GetIndustryAnimationState(tile); |
498 if (!(m & 0x40)) { |
501 if (!(m & 0x40)) { |
499 SetIndustryAnimationState(tile, m |= 0x40); |
502 SetIndustryAnimationState(tile, m | 0x40); |
500 SndPlayTileFx(SND_0B_MINING_MACHINERY, tile); |
503 SndPlayTileFx(SND_0B_MINING_MACHINERY, tile); |
501 } |
504 } |
502 if (state & 7) |
505 if (state & 7) |
503 return; |
506 return; |
504 } else { |
507 } else { |