vehicle.h
changeset 2293 b48192aec903
parent 2186 db48cf29b983
child 2436 7d5df545bd5d
equal deleted inserted replaced
2292:0b9d6e4ea0e6 2293:b48192aec903
   451 
   451 
   452 // for each player, for each vehicle type, keep a list of the vehicles.
   452 // for each player, for each vehicle type, keep a list of the vehicles.
   453 //VARDEF Vehicle *_vehicle_arr[8][4];
   453 //VARDEF Vehicle *_vehicle_arr[8][4];
   454 
   454 
   455 #define INVALID_VEHICLE 0xFFFF
   455 #define INVALID_VEHICLE 0xFFFF
       
   456 #define INVALID_ENGINE 0xFFFF
   456 
   457 
   457 /* A lot of code calls for the invalidation of the status bar, which is widget 5.
   458 /* A lot of code calls for the invalidation of the status bar, which is widget 5.
   458  * Best is to have a virtual value for it when it needs to change again */
   459  * Best is to have a virtual value for it when it needs to change again */
   459 #define STATUS_BAR 5
   460 #define STATUS_BAR 5
   460 
   461