src/genworld_gui.cpp
changeset 10276 b60b7e17db62
parent 10180 a99cf854c6d0
child 10438 51bff16a04c9
equal deleted inserted replaced
10275:2aba46745fcb 10276:b60b7e17db62
   253 
   253 
   254 	GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(11, desc, number)
   254 	GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(11, desc, number)
   255 	{
   255 	{
   256 		this->LowerWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
   256 		this->LowerWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
   257 
   257 
       
   258 		/* snprintf() always outputs trailing '\0', so whole buffer can be used */
   258 		snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
   259 		snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
   259 		InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
   260 		InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
   260 		this->caption = STR_NULL;
   261 		this->caption = STR_NULL;
   261 		this->afilter = CS_NUMERAL;
   262 		this->afilter = CS_NUMERAL;
   262 
   263