equal
deleted
inserted
replaced
253 |
253 |
254 GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(11, desc, number) |
254 GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(11, desc, number) |
255 { |
255 { |
256 this->LowerWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE); |
256 this->LowerWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE); |
257 |
257 |
|
258 /* snprintf() always outputs trailing '\0', so whole buffer can be used */ |
258 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed); |
259 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed); |
259 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120); |
260 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120); |
260 this->caption = STR_NULL; |
261 this->caption = STR_NULL; |
261 this->afilter = CS_NUMERAL; |
262 this->afilter = CS_NUMERAL; |
262 |
263 |