equal
deleted
inserted
replaced
20 void DeleteWindow(Window *w); |
20 void DeleteWindow(Window *w); |
21 void DeletePlayerWindows(PlayerID pi); |
21 void DeletePlayerWindows(PlayerID pi); |
22 void ChangeWindowOwner(PlayerID old_player, PlayerID new_player); |
22 void ChangeWindowOwner(PlayerID old_player, PlayerID new_player); |
23 |
23 |
24 void ResizeWindow(Window *w, int x, int y); |
24 void ResizeWindow(Window *w, int x, int y); |
|
25 int PositionMainToolbar(Window *w); |
25 |
26 |
26 void InitWindowSystem(); |
27 void InitWindowSystem(); |
27 void UnInitWindowSystem(); |
28 void UnInitWindowSystem(); |
28 void ResetWindowSystem(); |
29 void ResetWindowSystem(); |
|
30 void SetupColorsAndInitialWindow(); |
29 void InputLoop(); |
31 void InputLoop(); |
30 void InvalidateThisWindowData(Window *w); |
32 void InvalidateThisWindowData(Window *w); |
31 void InvalidateWindowData(WindowClass cls, WindowNumber number); |
33 void InvalidateWindowData(WindowClass cls, WindowNumber number); |
32 void RelocateAllWindows(int neww, int newh); |
34 void RelocateAllWindows(int neww, int newh); |
33 |
35 |