equal
deleted
inserted
replaced
864 virtual void OnPlaceObject(Point pt, TileIndex tile) |
864 virtual void OnPlaceObject(Point pt, TileIndex tile) |
865 { |
865 { |
866 _place_proc(tile); |
866 _place_proc(tile); |
867 } |
867 } |
868 |
868 |
869 virtual void OnPlaceObjectAbort() |
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870 { |
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871 this->RaiseWidget(25); |
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872 this->SetDirty(); |
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873 } |
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874 |
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875 virtual void OnTick() |
869 virtual void OnTick() |
876 { |
870 { |
877 if (this->IsWidgetLowered(0) != !!_pause_game) { |
871 if (this->IsWidgetLowered(0) != !!_pause_game) { |
878 this->ToggleWidgetLoweredState(0); |
872 this->ToggleWidgetLoweredState(0); |
879 this->InvalidateWidget(0); |
873 this->InvalidateWidget(0); |
1078 virtual void OnPlaceObject(Point pt, TileIndex tile) |
1072 virtual void OnPlaceObject(Point pt, TileIndex tile) |
1079 { |
1073 { |
1080 _place_proc(tile); |
1074 _place_proc(tile); |
1081 } |
1075 } |
1082 |
1076 |
1083 virtual void OnPlaceObjectAbort() |
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1084 { |
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1085 this->RaiseWidget(25); |
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1086 this->SetDirty(); |
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1087 } |
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1088 |
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1089 virtual void OnResize(Point new_size, Point delta) |
1077 virtual void OnResize(Point new_size, Point delta) |
1090 { |
1078 { |
1091 /* There are 15 buttons plus some spacings if the space allows it. |
1079 /* There are 15 buttons plus some spacings if the space allows it. |
1092 * Furthermore there are two panels of which one is non - essential |
1080 * Furthermore there are two panels of which one is non - essential |
1093 * and that one can be removed is the space is too small. */ |
1081 * and that one can be removed is the space is too small. */ |