equal
deleted
inserted
replaced
46 GFX_PLASTIC_FOUNTAIN_ANIMATED_8 = 155, |
46 GFX_PLASTIC_FOUNTAIN_ANIMATED_8 = 155, |
47 GFX_BUBBLE_GENERATOR = 161, |
47 GFX_BUBBLE_GENERATOR = 161, |
48 GFX_BUBBLE_CATCHER = 162, |
48 GFX_BUBBLE_CATCHER = 162, |
49 GFX_TOFFEE_QUARY = 165, |
49 GFX_TOFFEE_QUARY = 165, |
50 GFX_SUGAR_MINE_SIEVE = 174, |
50 GFX_SUGAR_MINE_SIEVE = 174, |
51 NUM_INDUSTRY_GFXES = 175, |
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52 }; |
51 }; |
53 |
52 |
54 /** |
53 /** |
55 * Get the industry ID of the given tile |
54 * Get the industry ID of the given tile |
56 * @param t the tile to get the industry ID from |
55 * @param t the tile to get the industry ID from |
199 { |
198 { |
200 assert(IsTileType(tile, MP_INDUSTRY)); |
199 assert(IsTileType(tile, MP_INDUSTRY)); |
201 _m[tile].m1 = 0; |
200 _m[tile].m1 = 0; |
202 } |
201 } |
203 |
202 |
204 /** Structure used to make a mapping from industry gfx to industry type */ |
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205 struct IndustryTypeSolver { |
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206 IndustryGfx MinGfx; ///< The first gfx index for the industry type |
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207 IndustryGfx MaxGfx; ///< The last gfx index for the industry type |
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208 }; |
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209 |
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210 /** |
203 /** |
211 * Get the animation loop number |
204 * Get the animation loop number |
212 * @param tile the tile to get the animation loop number of |
205 * @param tile the tile to get the animation loop number of |
213 * @pre IsTileType(tile, MP_INDUSTRY) |
206 * @pre IsTileType(tile, MP_INDUSTRY) |
214 */ |
207 */ |