equal
deleted
inserted
replaced
258 #endif |
258 #endif |
259 |
259 |
260 // Load the dedicated server stuff |
260 // Load the dedicated server stuff |
261 _is_network_server = true; |
261 _is_network_server = true; |
262 _network_dedicated = true; |
262 _network_dedicated = true; |
263 _network_playas = PLAYER_SPECTATOR; |
263 _network_playas = COMPANY_SPECTATOR; |
264 _local_player = PLAYER_SPECTATOR; |
264 _local_company = COMPANY_SPECTATOR; |
265 |
265 |
266 /* If SwitchMode is SM_LOAD, it means that the user used the '-g' options */ |
266 /* If SwitchMode is SM_LOAD, it means that the user used the '-g' options */ |
267 if (_switch_mode != SM_LOAD) { |
267 if (_switch_mode != SM_LOAD) { |
268 StartNewGameWithoutGUI(GENERATE_NEW_SEED); |
268 StartNewGameWithoutGUI(GENERATE_NEW_SEED); |
269 SwitchMode(_switch_mode); |
269 SwitchMode(_switch_mode); |