oldloader.c
changeset 4977 c5dd04c706bc
parent 4976 2e3d5e8ec510
child 4979 a85ffde44778
equal deleted inserted replaced
4976:2e3d5e8ec510 4977:c5dd04c706bc
   495 	OCL_END()
   495 	OCL_END()
   496 };
   496 };
   497 
   497 
   498 static bool LoadOldOrder(LoadgameState *ls, int num)
   498 static bool LoadOldOrder(LoadgameState *ls, int num)
   499 {
   499 {
   500 	if (!AddBlockIfNeeded(&_order_pool, num))
   500 	if (!AddBlockIfNeeded(&_Order_pool, num))
   501 		error("Orders: failed loading savegame: too many orders");
   501 		error("Orders: failed loading savegame: too many orders");
   502 
   502 
   503 	if (!LoadChunk(ls, NULL, order_chunk)) return false;
   503 	if (!LoadChunk(ls, NULL, order_chunk)) return false;
   504 
   504 
   505 	AssignOrder(GetOrder(num), UnpackOldOrder(_old_order));
   505 	AssignOrder(GetOrder(num), UnpackOldOrder(_old_order));