602 STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase area of land to lower/raise |
602 STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase area of land to lower/raise |
603 STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease area of land to lower/raise |
603 STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease area of land to lower/raise |
604 STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generate random land |
604 STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generate random land |
605 STR_022B_RESET_LANDSCAPE :{BLACK}Reset landscape |
605 STR_022B_RESET_LANDSCAPE :{BLACK}Reset landscape |
606 STR_022C_RESET_LANDSCAPE :{WHITE}Reset Landscape |
606 STR_022C_RESET_LANDSCAPE :{WHITE}Reset Landscape |
|
607 STR_LOAD_GAME_HEIGHTMAP :{WHITE}Use Heightmap |
|
608 STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Use Heightmap |
607 STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Are you sure you want to reset the landscape? |
609 STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Are you sure you want to reset the landscape? |
608 STR_022E_LANDSCAPE_GENERATION :{BLACK}Landscape generation |
610 STR_022E_LANDSCAPE_GENERATION :{BLACK}Landscape generation |
609 STR_022F_TOWN_GENERATION :{BLACK}Town generation |
611 STR_022F_TOWN_GENERATION :{BLACK}Town generation |
610 STR_0230_INDUSTRY_GENERATION :{BLACK}Industry generation |
612 STR_0230_INDUSTRY_GENERATION :{BLACK}Industry generation |
611 STR_0231_ROAD_CONSTRUCTION :{BLACK}Road construction |
613 STR_0231_ROAD_CONSTRUCTION :{BLACK}Road construction |
714 STR_0296_QUIT :Quit |
716 STR_0296_QUIT :Quit |
715 STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, quit |
717 STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, quit |
716 STR_0298_LOAD_SCENARIO :{WHITE}Load Scenario |
718 STR_0298_LOAD_SCENARIO :{WHITE}Load Scenario |
717 STR_0299_SAVE_SCENARIO :{WHITE}Save Scenario |
719 STR_0299_SAVE_SCENARIO :{WHITE}Save Scenario |
718 STR_029A_PLAY_SCENARIO :{BLACK}Play Scenario |
720 STR_029A_PLAY_SCENARIO :{BLACK}Play Scenario |
|
721 STR_PLAY_HEIGHTMAP :{BLACK}Play Heightmap |
|
722 STR_PLAY_HEIGHTMAP_HINT :{BLACK}Start a new game, using a heightmap as landscape |
719 STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Are you sure you want to quit this scenario ? |
723 STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Are you sure you want to quit this scenario ? |
720 STR_029C_QUIT_EDITOR :{WHITE}Quit Editor |
724 STR_029C_QUIT_EDITOR :{WHITE}Quit Editor |
721 STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns with a population of at least 1200 |
725 STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns with a population of at least 1200 |
722 STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date backward 1 year |
726 STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date backward 1 year |
723 STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date forward 1 year |
727 STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date forward 1 year |
1037 STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING1}{LTBLUE} months before/after max age |
1041 STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING1}{LTBLUE} months before/after max age |
1038 STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING1} |
1042 STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING1} |
1039 STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Duration of error message: {ORANGE}{STRING1} |
1043 STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Duration of error message: {ORANGE}{STRING1} |
1040 STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Show town population in the town name label: {ORANGE}{STRING1} |
1044 STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Show town population in the town name label: {ORANGE}{STRING1} |
1041 STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING1} |
1045 STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING1} |
|
1046 |
|
1047 STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Land generator: {ORANGE}{STRING1} |
|
1048 STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Original |
|
1049 STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis |
|
1050 STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Max distance from edge for Oil Refineries {ORANGE}{STRING1} |
1042 STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Snow line height: {ORANGE}{STRING1} |
1051 STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Snow line height: {ORANGE}{STRING1} |
|
1052 STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}Roughness of terrain (TerraGenesis only) : {ORANGE}{STRING1} |
|
1053 STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Very Smooth |
|
1054 STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Smooth |
|
1055 STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Rough |
|
1056 STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Very Rough |
|
1057 STR_CONFIG_PATCHES_TREE_PLACER :{LTBLUE}Tree placer algorithm: {ORANGE}{STRING1} |
|
1058 STR_CONFIG_PATCHES_TREE_PLACER_NONE :None |
|
1059 STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Original |
|
1060 STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Improved |
|
1061 STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Heightmap rotation: {ORANGE}{STRING1} |
|
1062 STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Counter clockwise |
|
1063 STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Clockwise |
|
1064 STR_CONFIG_PATCHES_PROGRESS_UPDATE_INTERVAL :{LTBLUE}Progress update interval: {ORANGE}{STRING1} ms |
|
1065 STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}The height level a flat scenario map gets: {ORANGE}{STRING1} |
|
1066 |
1043 STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Max station spread: {ORANGE}{STRING1} {RED}Warning: High setting slows game |
1067 STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Max station spread: {ORANGE}{STRING1} {RED}Warning: High setting slows game |
1044 STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING1} |
1068 STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING1} |
1045 STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Link landscape toolbar to rail/road/water/airport toolbars: {ORANGE}{STRING1} |
1069 STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Link landscape toolbar to rail/road/water/airport toolbars: {ORANGE}{STRING1} |
1046 STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Reverse scroll direction: {ORANGE}{STRING1} |
1070 STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Reverse scroll direction: {ORANGE}{STRING1} |
1047 |
1071 |
1431 ############ end network gui strings |
1455 ############ end network gui strings |
1432 |
1456 |
1433 |
1457 |
1434 STR_CONFIG_PATCHES_MAP_X :{LTBLUE}X-size of map: {ORANGE}{STRING1} |
1458 STR_CONFIG_PATCHES_MAP_X :{LTBLUE}X-size of map: {ORANGE}{STRING1} |
1435 STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Y-size of map: {ORANGE}{STRING1} |
1459 STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Y-size of map: {ORANGE}{STRING1} |
|
1460 |
|
1461 |
|
1462 ##### PNG-MAP-Loader |
|
1463 |
|
1464 STR_PNGMAP_ERROR :{WHITE}Cannot load landscape from PNG... |
|
1465 STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...file not found. |
|
1466 STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...could not convert image type. 8 or 24-bit PNG image needed. |
|
1467 STR_PNGMAP_ERR_MISC :{WHITE}...something just went wrong. Sorry. (probably corrupted file) |
|
1468 |
|
1469 STR_BMPMAP_ERROR :{WHITE}Cannot load landscape from BMP... |
|
1470 STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...could not convert image type. |
1436 |
1471 |
1437 ##id 0x0800 |
1472 ##id 0x0800 |
1438 STR_0800_COST :{TINYFONT}{RED}Cost: {CURRENCY} |
1473 STR_0800_COST :{TINYFONT}{RED}Cost: {CURRENCY} |
1439 STR_0801_COST :{RED}Cost: {CURRENCY} |
1474 STR_0801_COST :{RED}Cost: {CURRENCY} |
1440 STR_0802_INCOME :{TINYFONT}{GREEN}Income: {CURRENCY} |
1475 STR_0802_INCOME :{TINYFONT}{GREEN}Income: {CURRENCY} |
1755 STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Delete the currently selected saved-game |
1790 STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Delete the currently selected saved-game |
1756 STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Save the current game, using the selected name |
1791 STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Save the current game, using the selected name |
1757 STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Select New Game Type |
1792 STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Select New Game Type |
1758 STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Select scenario (green), pre-set game (blue), or random new game |
1793 STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Select scenario (green), pre-set game (blue), or random new game |
1759 STR_4010_GENERATE_RANDOM_NEW_GAME :Generate random new game |
1794 STR_4010_GENERATE_RANDOM_NEW_GAME :Generate random new game |
|
1795 STR_4011_LOAD_HEIGHTMAP :{WHITE}Load Heightmap |
1760 |
1796 |
1761 ##id 0x4800 |
1797 ##id 0x4800 |
1762 STR_4800_IN_THE_WAY :{WHITE}{STRING} in the way |
1798 STR_4800_IN_THE_WAY :{WHITE}{STRING} in the way |
1763 STR_4801 :{WHITE}{INDUSTRY} |
1799 STR_4801 :{WHITE}{INDUSTRY} |
1764 STR_4802_COAL_MINE :Coal Mine |
1800 STR_4802_COAL_MINE :Coal Mine |
2861 STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Weight: {GOLD}{WEIGHT_S} ({WEIGHT_S}) |
2897 STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Weight: {GOLD}{WEIGHT_S} ({WEIGHT_S}) |
2862 STR_PURCHASE_INFO_COST_SPEED :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY} |
2898 STR_PURCHASE_INFO_COST_SPEED :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY} |
2863 STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacity: {GOLD}{COMMA} passengers, {COMMA} bags of mail |
2899 STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacity: {GOLD}{COMMA} passengers, {COMMA} bags of mail |
2864 STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_S} |
2900 STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_S} |
2865 |
2901 |
|
2902 ########### String for New Landscape Generator |
|
2903 |
|
2904 STR_GENERATE :{WHITE}Generate |
|
2905 STR_RANDOM :{BLACK}Randomise |
|
2906 STR_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation |
|
2907 STR_WORLD_GENERATION_CAPTION :{WHITE}World generation |
|
2908 STR_RANDOM_SEED :{BLACK}Random Seed: |
|
2909 STR_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed |
|
2910 STR_LAND_GENERATOR :{BLACK}Land generator: |
|
2911 STR_TREE_PLACER :{BLACK}Tree algorithm: |
|
2912 STR_HEIGHTMAP_ROTATION :{BLACK}Heightmap rotation: |
|
2913 STR_TERRAIN_TYPE :{BLACK}Terrain type: |
|
2914 STR_QUANTITY_OF_SEA_LAKES :{BLACK}Sea level: |
|
2915 STR_SMOOTHNESS :{BLACK}Smoothness: |
|
2916 STR_SNOW_LINE_HEIGHT :{BLACK}Snow line height: |
|
2917 STR_DATE :{BLACK}Date: |
|
2918 STR_NUMBER_OF_TOWNS :{BLACK}No. of towns: |
|
2919 STR_NUMBER_OF_INDUSTRIES :{BLACK}No. of industries: |
|
2920 STR_GENERATE_DATE :{BLACK}{DATE_LONG} |
|
2921 STR_SNOW_LINE_UP :{BLACK}Move the snow line height one up |
|
2922 STR_SNOW_LINE_DOWN :{BLACK}Move the snow line height one down |
|
2923 STR_SNOW_LINE_QUERY_CAPT :{WHITE}Change snow line height |
|
2924 STR_START_DATE_QUERY_CAPT :{WHITE}Change starting year |
|
2925 STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Scale warning |
|
2926 STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation? |
|
2927 STR_SNOW_LINE_HEIGHT_NUM :{NUM} |
|
2928 STR_HEIGHTMAP_NAME :{BLACK}Heightmap name: |
|
2929 STR_HEIGHTMAP_SIZE :{BLACK}Size: {ORANGE}{NUM} x {NUM} |
|
2930 STR_GENERATION_WORLD :{WHITE}Generating world... |
|
2931 STR_GENERATION_ABORT :{BLACK}Abort |
|
2932 STR_GENERATION_ABORT_CAPTION :{WHITE}Abort World Generation |
|
2933 STR_GENERATION_ABORT_MESSAGE :{YELLOW}Do you really want to abort the generation? |
|
2934 STR_PROGRESS :{WHITE}{NUM}% complete |
|
2935 STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM} |
|
2936 STR_WORLD_GENERATION :{BLACK}World generation |
|
2937 STR_TREE_GENERATION :{BLACK}Tree generation |
|
2938 STR_UNMOVABLE_GENERATION :{BLACK}Unmovable generation |
|
2939 STR_CLEARING_TILES :{BLACK}Rough and rocky area generation |
|
2940 STR_SETTINGUP_GAME :{BLACK}Setting up game |
|
2941 STR_PREPARING_TILELOOP :{BLACK}Running tile-loop |
|
2942 STR_PREPARING_GAME :{BLACK}Preparing game |
|
2943 STR_DIFFICULTY_TO_CUSTOM :{WHITE}This action changed the difficulty level to custom |
|
2944 STR_SE_FLAT_WORLD :{WHITE}Flat land |
|
2945 STR_SE_RANDOM_LAND :{WHITE}Random land |
|
2946 STR_SE_NEW_WORLD :{BLACK}Create new scenario |
|
2947 STR_SE_CAPTION :{WHITE}Scenario type |
|
2948 STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Move the height of flat land one down |
|
2949 STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Move the height of flat land one up |
|
2950 STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Change height of flat land |
|
2951 STR_FLAT_WORLD_HEIGHT :{BLACK}Height of flat land: |
|
2952 STR_FLAT_WORLD_HEIGHT_NUM :{NUM} |
|
2953 |
2866 ########### String for new airports |
2954 ########### String for new airports |
2867 STR_SMALL_AIRPORT :{BLACK}Small |
2955 STR_SMALL_AIRPORT :{BLACK}Small |
2868 STR_CITY_AIRPORT :{BLACK}City |
2956 STR_CITY_AIRPORT :{BLACK}City |
2869 STR_METRO_AIRPORT :{BLACK}Metropolitan airport |
2957 STR_METRO_AIRPORT :{BLACK}Metropolitan airport |
2870 STR_INTERNATIONAL_AIRPORT :{BLACK}International airport |
2958 STR_INTERNATIONAL_AIRPORT :{BLACK}International airport |