lang/english.txt
changeset 4300 c7e43c47a2b9
parent 4285 19cb745c694e
child 4306 4de48ec8c12a
equal deleted inserted replaced
4299:91f5d2bedcff 4300:c7e43c47a2b9
   602 STR_0228_INCREASE_SIZE_OF_LAND_AREA                             :{BLACK}Increase area of land to lower/raise
   602 STR_0228_INCREASE_SIZE_OF_LAND_AREA                             :{BLACK}Increase area of land to lower/raise
   603 STR_0229_DECREASE_SIZE_OF_LAND_AREA                             :{BLACK}Decrease area of land to lower/raise
   603 STR_0229_DECREASE_SIZE_OF_LAND_AREA                             :{BLACK}Decrease area of land to lower/raise
   604 STR_022A_GENERATE_RANDOM_LAND                                   :{BLACK}Generate random land
   604 STR_022A_GENERATE_RANDOM_LAND                                   :{BLACK}Generate random land
   605 STR_022B_RESET_LANDSCAPE                                        :{BLACK}Reset landscape
   605 STR_022B_RESET_LANDSCAPE                                        :{BLACK}Reset landscape
   606 STR_022C_RESET_LANDSCAPE                                        :{WHITE}Reset Landscape
   606 STR_022C_RESET_LANDSCAPE                                        :{WHITE}Reset Landscape
       
   607 STR_LOAD_GAME_HEIGHTMAP                                         :{WHITE}Use Heightmap
       
   608 STR_LOAD_SCEN_HEIGHTMAP                                         :{BLACK}Use Heightmap
   607 STR_022D_ARE_YOU_SURE_YOU_WANT_TO                               :{WHITE}Are you sure you want to reset the landscape?
   609 STR_022D_ARE_YOU_SURE_YOU_WANT_TO                               :{WHITE}Are you sure you want to reset the landscape?
   608 STR_022E_LANDSCAPE_GENERATION                                   :{BLACK}Landscape generation
   610 STR_022E_LANDSCAPE_GENERATION                                   :{BLACK}Landscape generation
   609 STR_022F_TOWN_GENERATION                                        :{BLACK}Town generation
   611 STR_022F_TOWN_GENERATION                                        :{BLACK}Town generation
   610 STR_0230_INDUSTRY_GENERATION                                    :{BLACK}Industry generation
   612 STR_0230_INDUSTRY_GENERATION                                    :{BLACK}Industry generation
   611 STR_0231_ROAD_CONSTRUCTION                                      :{BLACK}Road construction
   613 STR_0231_ROAD_CONSTRUCTION                                      :{BLACK}Road construction
   714 STR_0296_QUIT                                                   :Quit
   716 STR_0296_QUIT                                                   :Quit
   715 STR_0297_SAVE_SCENARIO_LOAD_SCENARIO                            :{BLACK}Save scenario, load scenario, abandon scenario editor, quit
   717 STR_0297_SAVE_SCENARIO_LOAD_SCENARIO                            :{BLACK}Save scenario, load scenario, abandon scenario editor, quit
   716 STR_0298_LOAD_SCENARIO                                          :{WHITE}Load Scenario
   718 STR_0298_LOAD_SCENARIO                                          :{WHITE}Load Scenario
   717 STR_0299_SAVE_SCENARIO                                          :{WHITE}Save Scenario
   719 STR_0299_SAVE_SCENARIO                                          :{WHITE}Save Scenario
   718 STR_029A_PLAY_SCENARIO                                          :{BLACK}Play Scenario
   720 STR_029A_PLAY_SCENARIO                                          :{BLACK}Play Scenario
       
   721 STR_PLAY_HEIGHTMAP                                              :{BLACK}Play Heightmap
       
   722 STR_PLAY_HEIGHTMAP_HINT                                         :{BLACK}Start a new game, using a heightmap as landscape
   719 STR_029B_ARE_YOU_SURE_YOU_WANT_TO                               :{YELLOW}Are you sure you want to quit this scenario ?
   723 STR_029B_ARE_YOU_SURE_YOU_WANT_TO                               :{YELLOW}Are you sure you want to quit this scenario ?
   720 STR_029C_QUIT_EDITOR                                            :{WHITE}Quit Editor
   724 STR_029C_QUIT_EDITOR                                            :{WHITE}Quit Editor
   721 STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS                             :{WHITE}...can only be built in towns with a population of at least 1200
   725 STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS                             :{WHITE}...can only be built in towns with a population of at least 1200
   722 STR_029E_MOVE_THE_STARTING_DATE                                 :{BLACK}Move the starting date backward 1 year
   726 STR_029E_MOVE_THE_STARTING_DATE                                 :{BLACK}Move the starting date backward 1 year
   723 STR_029F_MOVE_THE_STARTING_DATE                                 :{BLACK}Move the starting date forward 1 year
   727 STR_029F_MOVE_THE_STARTING_DATE                                 :{BLACK}Move the starting date forward 1 year
  1037 STR_CONFIG_PATCHES_AUTORENEW_MONTHS                             :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING1}{LTBLUE} months before/after max age
  1041 STR_CONFIG_PATCHES_AUTORENEW_MONTHS                             :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING1}{LTBLUE} months before/after max age
  1038 STR_CONFIG_PATCHES_AUTORENEW_MONEY                              :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING1}
  1042 STR_CONFIG_PATCHES_AUTORENEW_MONEY                              :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING1}
  1039 STR_CONFIG_PATCHES_ERRMSG_DURATION                              :{LTBLUE}Duration of error message: {ORANGE}{STRING1}
  1043 STR_CONFIG_PATCHES_ERRMSG_DURATION                              :{LTBLUE}Duration of error message: {ORANGE}{STRING1}
  1040 STR_CONFIG_PATCHES_POPULATION_IN_LABEL                          :{LTBLUE}Show town population in the town name label: {ORANGE}{STRING1}
  1044 STR_CONFIG_PATCHES_POPULATION_IN_LABEL                          :{LTBLUE}Show town population in the town name label: {ORANGE}{STRING1}
  1041 STR_CONFIG_PATCHES_INVISIBLE_TREES                              :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING1}
  1045 STR_CONFIG_PATCHES_INVISIBLE_TREES                              :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING1}
       
  1046 
       
  1047 STR_CONFIG_PATCHES_LAND_GENERATOR                               :{LTBLUE}Land generator: {ORANGE}{STRING1}
       
  1048 STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL                      :Original
       
  1049 STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS                 :TerraGenesis
       
  1050 STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE                        :{LTBLUE}Max distance from edge for Oil Refineries {ORANGE}{STRING1}
  1042 STR_CONFIG_PATCHES_SNOWLINE_HEIGHT                              :{LTBLUE}Snow line height: {ORANGE}{STRING1}
  1051 STR_CONFIG_PATCHES_SNOWLINE_HEIGHT                              :{LTBLUE}Snow line height: {ORANGE}{STRING1}
       
  1052 STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN                         :{LTBLUE}Roughness of terrain (TerraGenesis only) : {ORANGE}{STRING1}
       
  1053 STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH             :Very Smooth
       
  1054 STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH                  :Smooth
       
  1055 STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH                   :Rough
       
  1056 STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH              :Very Rough
       
  1057 STR_CONFIG_PATCHES_TREE_PLACER                                  :{LTBLUE}Tree placer algorithm: {ORANGE}{STRING1}
       
  1058 STR_CONFIG_PATCHES_TREE_PLACER_NONE                             :None
       
  1059 STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL                         :Original
       
  1060 STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED                         :Improved
       
  1061 STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION                           :{LTBLUE}Heightmap rotation: {ORANGE}{STRING1}
       
  1062 STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE         :Counter clockwise
       
  1063 STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE                 :Clockwise
       
  1064 STR_CONFIG_PATCHES_PROGRESS_UPDATE_INTERVAL                     :{LTBLUE}Progress update interval: {ORANGE}{STRING1} ms
       
  1065 STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT                         :{LTBLUE}The height level a flat scenario map gets: {ORANGE}{STRING1}
       
  1066 
  1043 STR_CONFIG_PATCHES_STATION_SPREAD                               :{LTBLUE}Max station spread: {ORANGE}{STRING1} {RED}Warning: High setting slows game
  1067 STR_CONFIG_PATCHES_STATION_SPREAD                               :{LTBLUE}Max station spread: {ORANGE}{STRING1} {RED}Warning: High setting slows game
  1044 STR_CONFIG_PATCHES_SERVICEATHELIPAD                             :{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING1}
  1068 STR_CONFIG_PATCHES_SERVICEATHELIPAD                             :{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING1}
  1045 STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR                       :{LTBLUE}Link landscape toolbar to rail/road/water/airport toolbars: {ORANGE}{STRING1}
  1069 STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR                       :{LTBLUE}Link landscape toolbar to rail/road/water/airport toolbars: {ORANGE}{STRING1}
  1046 STR_CONFIG_PATCHES_REVERSE_SCROLLING                            :{LTBLUE}Reverse scroll direction: {ORANGE}{STRING1}
  1070 STR_CONFIG_PATCHES_REVERSE_SCROLLING                            :{LTBLUE}Reverse scroll direction: {ORANGE}{STRING1}
  1047 
  1071 
  1431 ############ end network gui strings
  1455 ############ end network gui strings
  1432 
  1456 
  1433 
  1457 
  1434 STR_CONFIG_PATCHES_MAP_X                                        :{LTBLUE}X-size of map: {ORANGE}{STRING1}
  1458 STR_CONFIG_PATCHES_MAP_X                                        :{LTBLUE}X-size of map: {ORANGE}{STRING1}
  1435 STR_CONFIG_PATCHES_MAP_Y                                        :{LTBLUE}Y-size of map: {ORANGE}{STRING1}
  1459 STR_CONFIG_PATCHES_MAP_Y                                        :{LTBLUE}Y-size of map: {ORANGE}{STRING1}
       
  1460 
       
  1461 
       
  1462 ##### PNG-MAP-Loader
       
  1463 
       
  1464 STR_PNGMAP_ERROR                                                :{WHITE}Cannot load landscape from PNG...
       
  1465 STR_PNGMAP_ERR_FILE_NOT_FOUND                                   :{WHITE}...file not found.
       
  1466 STR_PNGMAP_ERR_IMAGE_TYPE                                       :{WHITE}...could not convert image type. 8 or 24-bit PNG image needed.
       
  1467 STR_PNGMAP_ERR_MISC                                             :{WHITE}...something just went wrong. Sorry. (probably corrupted file)
       
  1468 
       
  1469 STR_BMPMAP_ERROR                                                :{WHITE}Cannot load landscape from BMP...
       
  1470 STR_BMPMAP_ERR_IMAGE_TYPE                                       :{WHITE}...could not convert image type.
  1436 
  1471 
  1437 ##id 0x0800
  1472 ##id 0x0800
  1438 STR_0800_COST                                                   :{TINYFONT}{RED}Cost: {CURRENCY}
  1473 STR_0800_COST                                                   :{TINYFONT}{RED}Cost: {CURRENCY}
  1439 STR_0801_COST                                                   :{RED}Cost: {CURRENCY}
  1474 STR_0801_COST                                                   :{RED}Cost: {CURRENCY}
  1440 STR_0802_INCOME                                                 :{TINYFONT}{GREEN}Income: {CURRENCY}
  1475 STR_0802_INCOME                                                 :{TINYFONT}{GREEN}Income: {CURRENCY}
  1755 STR_400C_DELETE_THE_CURRENTLY_SELECTED                          :{BLACK}Delete the currently selected saved-game
  1790 STR_400C_DELETE_THE_CURRENTLY_SELECTED                          :{BLACK}Delete the currently selected saved-game
  1756 STR_400D_SAVE_THE_CURRENT_GAME_USING                            :{BLACK}Save the current game, using the selected name
  1791 STR_400D_SAVE_THE_CURRENT_GAME_USING                            :{BLACK}Save the current game, using the selected name
  1757 STR_400E_SELECT_NEW_GAME_TYPE                                   :{WHITE}Select New Game Type
  1792 STR_400E_SELECT_NEW_GAME_TYPE                                   :{WHITE}Select New Game Type
  1758 STR_400F_SELECT_SCENARIO_GREEN_PRE                              :{BLACK}Select scenario (green), pre-set game (blue), or random new game
  1793 STR_400F_SELECT_SCENARIO_GREEN_PRE                              :{BLACK}Select scenario (green), pre-set game (blue), or random new game
  1759 STR_4010_GENERATE_RANDOM_NEW_GAME                               :Generate random new game
  1794 STR_4010_GENERATE_RANDOM_NEW_GAME                               :Generate random new game
       
  1795 STR_4011_LOAD_HEIGHTMAP                                         :{WHITE}Load Heightmap
  1760 
  1796 
  1761 ##id 0x4800
  1797 ##id 0x4800
  1762 STR_4800_IN_THE_WAY                                             :{WHITE}{STRING} in the way
  1798 STR_4800_IN_THE_WAY                                             :{WHITE}{STRING} in the way
  1763 STR_4801                                                        :{WHITE}{INDUSTRY}
  1799 STR_4801                                                        :{WHITE}{INDUSTRY}
  1764 STR_4802_COAL_MINE                                              :Coal Mine
  1800 STR_4802_COAL_MINE                                              :Coal Mine
  2861 STR_PURCHASE_INFO_WEIGHT_CWEIGHT                                :{BLACK}Weight: {GOLD}{WEIGHT_S}  ({WEIGHT_S})
  2897 STR_PURCHASE_INFO_WEIGHT_CWEIGHT                                :{BLACK}Weight: {GOLD}{WEIGHT_S}  ({WEIGHT_S})
  2862 STR_PURCHASE_INFO_COST_SPEED                                    :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}
  2898 STR_PURCHASE_INFO_COST_SPEED                                    :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}
  2863 STR_PURCHASE_INFO_AIRCRAFT_CAPACITY                             :{BLACK}Capacity: {GOLD}{COMMA} passengers, {COMMA} bags of mail
  2899 STR_PURCHASE_INFO_AIRCRAFT_CAPACITY                             :{BLACK}Capacity: {GOLD}{COMMA} passengers, {COMMA} bags of mail
  2864 STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT                          :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_S}
  2900 STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT                          :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_S}
  2865 
  2901 
       
  2902 ########### String for New Landscape Generator
       
  2903 
       
  2904 STR_GENERATE                                                    :{WHITE}Generate
       
  2905 STR_RANDOM                                                      :{BLACK}Randomise
       
  2906 STR_RANDOM_HELP                                                 :{BLACK}Change the random seed used for Terrain Generation
       
  2907 STR_WORLD_GENERATION_CAPTION                                    :{WHITE}World generation
       
  2908 STR_RANDOM_SEED                                                 :{BLACK}Random Seed:
       
  2909 STR_RANDOM_SEED_HELP                                            :{BLACK}Click to enter a random seed
       
  2910 STR_LAND_GENERATOR                                              :{BLACK}Land generator:
       
  2911 STR_TREE_PLACER                                                 :{BLACK}Tree algorithm:
       
  2912 STR_HEIGHTMAP_ROTATION                                          :{BLACK}Heightmap rotation:
       
  2913 STR_TERRAIN_TYPE                                                :{BLACK}Terrain type:
       
  2914 STR_QUANTITY_OF_SEA_LAKES                                       :{BLACK}Sea level:
       
  2915 STR_SMOOTHNESS                                                  :{BLACK}Smoothness:
       
  2916 STR_SNOW_LINE_HEIGHT                                            :{BLACK}Snow line height:
       
  2917 STR_DATE                                                        :{BLACK}Date:
       
  2918 STR_NUMBER_OF_TOWNS                                             :{BLACK}No. of towns:
       
  2919 STR_NUMBER_OF_INDUSTRIES                                        :{BLACK}No. of industries:
       
  2920 STR_GENERATE_DATE                                               :{BLACK}{DATE_LONG}
       
  2921 STR_SNOW_LINE_UP                                                :{BLACK}Move the snow line height one up
       
  2922 STR_SNOW_LINE_DOWN                                              :{BLACK}Move the snow line height one down
       
  2923 STR_SNOW_LINE_QUERY_CAPT                                        :{WHITE}Change snow line height
       
  2924 STR_START_DATE_QUERY_CAPT                                       :{WHITE}Change starting year
       
  2925 STR_HEIGHTMAP_SCALE_WARNING_CAPTION                             :{WHITE}Scale warning
       
  2926 STR_HEIGHTMAP_SCALE_WARNING_MESSAGE                             :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
       
  2927 STR_SNOW_LINE_HEIGHT_NUM                                        :{NUM}
       
  2928 STR_HEIGHTMAP_NAME                                              :{BLACK}Heightmap name:
       
  2929 STR_HEIGHTMAP_SIZE                                              :{BLACK}Size: {ORANGE}{NUM} x {NUM}
       
  2930 STR_GENERATION_WORLD                                            :{WHITE}Generating world...
       
  2931 STR_GENERATION_ABORT                                            :{BLACK}Abort
       
  2932 STR_GENERATION_ABORT_CAPTION                                    :{WHITE}Abort World Generation
       
  2933 STR_GENERATION_ABORT_MESSAGE                                    :{YELLOW}Do you really want to abort the generation?
       
  2934 STR_PROGRESS                                                    :{WHITE}{NUM}% complete
       
  2935 STR_GENERATION_PROGRESS                                         :{BLACK}{NUM} / {NUM}
       
  2936 STR_WORLD_GENERATION                                            :{BLACK}World generation
       
  2937 STR_TREE_GENERATION                                             :{BLACK}Tree generation
       
  2938 STR_UNMOVABLE_GENERATION                                        :{BLACK}Unmovable generation
       
  2939 STR_CLEARING_TILES                                              :{BLACK}Rough and rocky area generation
       
  2940 STR_SETTINGUP_GAME                                              :{BLACK}Setting up game
       
  2941 STR_PREPARING_TILELOOP                                          :{BLACK}Running tile-loop
       
  2942 STR_PREPARING_GAME                                              :{BLACK}Preparing game
       
  2943 STR_DIFFICULTY_TO_CUSTOM                                        :{WHITE}This action changed the difficulty level to custom
       
  2944 STR_SE_FLAT_WORLD                                               :{WHITE}Flat land
       
  2945 STR_SE_RANDOM_LAND                                              :{WHITE}Random land
       
  2946 STR_SE_NEW_WORLD                                                :{BLACK}Create new scenario
       
  2947 STR_SE_CAPTION                                                  :{WHITE}Scenario type
       
  2948 STR_FLAT_WORLD_HEIGHT_DOWN                                      :{BLACK}Move the height of flat land one down
       
  2949 STR_FLAT_WORLD_HEIGHT_UP                                        :{BLACK}Move the height of flat land one up
       
  2950 STR_FLAT_WORLD_HEIGHT_QUERY_CAPT                                :{WHITE}Change height of flat land
       
  2951 STR_FLAT_WORLD_HEIGHT                                           :{BLACK}Height of flat land:
       
  2952 STR_FLAT_WORLD_HEIGHT_NUM                                       :{NUM}
       
  2953 
  2866 ########### String for new airports
  2954 ########### String for new airports
  2867 STR_SMALL_AIRPORT                                               :{BLACK}Small
  2955 STR_SMALL_AIRPORT                                               :{BLACK}Small
  2868 STR_CITY_AIRPORT                                                :{BLACK}City
  2956 STR_CITY_AIRPORT                                                :{BLACK}City
  2869 STR_METRO_AIRPORT                                               :{BLACK}Metropolitan airport
  2957 STR_METRO_AIRPORT                                               :{BLACK}Metropolitan airport
  2870 STR_INTERNATIONAL_AIRPORT                                       :{BLACK}International airport
  2958 STR_INTERNATIONAL_AIRPORT                                       :{BLACK}International airport