equal
deleted
inserted
replaced
1354 uint version; |
1354 uint version; |
1355 |
1355 |
1356 /* An instance of saving is already active, so don't go saving again */ |
1356 /* An instance of saving is already active, so don't go saving again */ |
1357 if (_ts.saveinprogress && mode == SL_SAVE) { |
1357 if (_ts.saveinprogress && mode == SL_SAVE) { |
1358 // if not an autosave, but a user action, show error message |
1358 // if not an autosave, but a user action, show error message |
1359 if (!_do_autosave) ShowErrorMessage(_error_message, STR_SAVE_STILL_IN_PROGRESS, 0, 0); |
1359 if (!_do_autosave) ShowErrorMessage(INVALID_STRING_ID, STR_SAVE_STILL_IN_PROGRESS, 0, 0); |
1360 return SL_OK; |
1360 return SL_OK; |
1361 } |
1361 } |
1362 WaitTillSaved(); |
1362 WaitTillSaved(); |
1363 |
1363 |
1364 /* Load a TTDLX or TTDPatch game */ |
1364 /* Load a TTDLX or TTDPatch game */ |