saveload.c
changeset 2749 c9312a4a1efe
parent 2694 9b5f6f369ab3
child 2808 8ece7af41664
equal deleted inserted replaced
2748:21bbb96a6467 2749:c9312a4a1efe
  1354 	uint version;
  1354 	uint version;
  1355 
  1355 
  1356 	/* An instance of saving is already active, so don't go saving again */
  1356 	/* An instance of saving is already active, so don't go saving again */
  1357 	if (_ts.saveinprogress && mode == SL_SAVE) {
  1357 	if (_ts.saveinprogress && mode == SL_SAVE) {
  1358 		// if not an autosave, but a user action, show error message
  1358 		// if not an autosave, but a user action, show error message
  1359 		if (!_do_autosave) ShowErrorMessage(_error_message, STR_SAVE_STILL_IN_PROGRESS, 0, 0);
  1359 		if (!_do_autosave) ShowErrorMessage(INVALID_STRING_ID, STR_SAVE_STILL_IN_PROGRESS, 0, 0);
  1360 		return SL_OK;
  1360 		return SL_OK;
  1361 	}
  1361 	}
  1362 	WaitTillSaved();
  1362 	WaitTillSaved();
  1363 
  1363 
  1364 	/* Load a TTDLX or TTDPatch game */
  1364 	/* Load a TTDLX or TTDPatch game */