equal
deleted
inserted
replaced
39 * used as a custom string ID in the 0xD000 range. */ |
39 * used as a custom string ID in the 0xD000 range. */ |
40 CBID_VEHICLE_ADDITIONAL_TEXT = 0x23, |
40 CBID_VEHICLE_ADDITIONAL_TEXT = 0x23, |
41 |
41 |
42 /* Called when building a station to customize the tile layout */ |
42 /* Called when building a station to customize the tile layout */ |
43 CBID_STATION_TILE_LAYOUT = 0x24, |
43 CBID_STATION_TILE_LAYOUT = 0x24, |
|
44 |
|
45 /* Called when the player (or AI) tries to start or stop a vehicle. Mainly |
|
46 * used for preventing a vehicle from leaving the depot. */ |
|
47 CBID_VEHICLE_START_STOP_CHECK = 0x31, |
44 }; |
48 }; |
45 |
49 |
46 /** |
50 /** |
47 * Callback masks for vehicles, indicates which callbacks are used by a vehicle. |
51 * Callback masks for vehicles, indicates which callbacks are used by a vehicle. |
48 * Some callbacks are always used and don't have a mask. |
52 * Some callbacks are always used and don't have a mask. |