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382 */ |
382 */ |
383 virtual const char* GetTypeString() const { return "base vehicle"; } |
383 virtual const char* GetTypeString() const { return "base vehicle"; } |
384 |
384 |
385 /** |
385 /** |
386 * Marks the vehicles to be redrawn and updates cached variables |
386 * Marks the vehicles to be redrawn and updates cached variables |
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387 * |
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388 * This method marks the area of the vehicle on the screen as dirty. |
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389 * It can be use to repaint the vehicle. |
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390 * |
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391 * @ingroup dirty |
387 */ |
392 */ |
388 virtual void MarkDirty() {} |
393 virtual void MarkDirty() {} |
389 |
394 |
390 /** |
395 /** |
391 * Updates the x and y offsets and the size of the sprite used |
396 * Updates the x and y offsets and the size of the sprite used |