equal
deleted
inserted
replaced
22 int32 delivered_cargo; |
22 int32 delivered_cargo; |
23 int32 performance_history; ///< player score (scale 0-1000) |
23 int32 performance_history; ///< player score (scale 0-1000) |
24 Money company_value; |
24 Money company_value; |
25 }; |
25 }; |
26 |
26 |
27 DECLARE_OLD_POOL(Player, Player, 1, MAX_PLAYERS) |
27 /* The third parameter and the number after >> MUST be the same, |
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28 * otherwise more (or less) players will be allowed to be |
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29 * created than what MAX_PLAYER specifies! |
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30 */ |
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31 DECLARE_OLD_POOL(Player, Player, 1, MAX_PLAYERS >> 1) |
28 |
32 |
29 struct Player : PoolItem<Player, PlayerByte, &_Player_pool> { |
33 struct Player : PoolItem<Player, PlayerByte, &_Player_pool> { |
30 Player(uint16 name_1 = 0, bool is_ai = false); |
34 Player(uint16 name_1 = 0, bool is_ai = false); |
31 ~Player(); |
35 ~Player(); |
32 |
36 |