equal
deleted
inserted
replaced
14 |
14 |
15 struct Waypoint : PoolItem<Waypoint, WaypointID, &_Waypoint_pool> { |
15 struct Waypoint : PoolItem<Waypoint, WaypointID, &_Waypoint_pool> { |
16 TileIndex xy; ///< Tile of waypoint |
16 TileIndex xy; ///< Tile of waypoint |
17 |
17 |
18 TownID town_index; ///< Town associated with the waypoint |
18 TownID town_index; ///< Town associated with the waypoint |
19 byte town_cn; ///< The Nth waypoint for this town (consecutive number) |
19 uint16 town_cn; ///< The Nth waypoint for this town (consecutive number) |
20 StringID string; ///< C000-C03F have special meaning in old games |
20 StringID string; ///< C000-C03F have special meaning in old games |
21 char *name; ///< Custom name. If not set, town + town_cn is used for naming |
21 char *name; ///< Custom name. If not set, town + town_cn is used for naming |
22 |
22 |
23 ViewportSign sign; ///< Dimensions of sign (not saved) |
23 ViewportSign sign; ///< Dimensions of sign (not saved) |
24 Date build_date; ///< Date of construction |
24 Date build_date; ///< Date of construction |