equal
deleted
inserted
replaced
3235 SND_10_TRAIN_BREAKDOWN : SND_3A_COMEDY_BREAKDOWN_2, v); |
3235 SND_10_TRAIN_BREAKDOWN : SND_3A_COMEDY_BREAKDOWN_2, v); |
3236 } |
3236 } |
3237 |
3237 |
3238 if (!(v->vehstatus & VS_HIDDEN)) { |
3238 if (!(v->vehstatus & VS_HIDDEN)) { |
3239 Vehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE); |
3239 Vehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE); |
3240 if (u != NULL) u->u.special.animation_state = v->breakdown_delay * 2; |
3240 if (u != NULL) u->u.effect.animation_state = v->breakdown_delay * 2; |
3241 } |
3241 } |
3242 } |
3242 } |
3243 |
3243 |
3244 if (!(v->tick_counter & 3)) { |
3244 if (!(v->tick_counter & 3)) { |
3245 if (!--v->breakdown_delay) { |
3245 if (!--v->breakdown_delay) { |